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#include <iostream>
#include <string>
#include <vector>
#include <memory>
#include <iomanip>
using namespace std;
class Car {
private:
#include <iostream>
#include <string>
#include <thread>
#include <cstring>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <cstdlib>
#include <vector>
#include <iostream>
#include <string>
using namespace std;
class Engine {
private:
string type;
public:
Engine(string t = "Petrol") : type(t) {}
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
#include <string>
#include <thread>
#include <csignal>
#define DEFAULT_BUFLEN 4096
#include <iostream>
#include <vector>
#include <string>
using namespace std;
class Herbivore {
protected:
int weight;
bool life;
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#include <algorithm>
#include <cctype>
#include <iostream>
#include <string>
#include <iostream>
#include <memory>
#include <string>
using namespace std;
class Transport {
public:
virtual ~Transport() = default;
virtual void input() = 0;
@vlaleli
vlaleli / Clientmain.cpp
Last active February 28, 2026 06:38
socket server/client
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#include <iostream>
#include <string>
#include <thread>
static const int SERVER_PORT = 5555;
@vlaleli
vlaleli / client.cpp
Last active February 26, 2026 07:29
server/client
#include <iostream>
#include <string>
#include <cstring>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <signal.h>
#include <iostream>
#include <string>
#include <cstring>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <unistd.h>
int main() {
int clientSocket = socket(AF_INET, SOCK_STREAM, 0);