MIT License | |
Copyright (c) 2021 Daniel Ethridge | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d
#!/usr/bin/env bash | |
set -uo pipefail | |
IFS=$'\n\t' | |
# | |
# Improvements from dahjelle/pre-commit.sh: | |
# - does not lint deleted files, | |
# - lints all staged files before exiting with an error code, | |
# - handles spaces and other unusual chars in file names. | |
# |
<!-- Maker Link by @levelsio --> | |
<!-- MIT License --> | |
<style> | |
body { | |
background:#333; | |
} | |
.levelsio-by { | |
font-family:"Helvetica Neue",sans-serif; | |
right:0; |
All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.
Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.
elem.offsetLeft
,elem.offsetTop
,elem.offsetWidth
,elem.offsetHeight
,elem.offsetParent
alias gl="git log --graph --pretty=format:'%Cred%h%Creset -%C(yellow)%d%Creset %s %Cgreen(%cr) %C(bold blue)<%an>%Creset' --abbrev-commit" |
/*! | |
* Parse JavaScript SDK | |
* Version: 1.3.2 | |
* Built: Fri Nov 21 2014 16:31:10 | |
* http://parse.com | |
* | |
* Copyright 2014 Parse, Inc. | |
* The Parse JavaScript SDK is freely distributable under the MIT license. | |
* | |
* Includes: Underscore.js |
<?php | |
/* This is old, use https://github.com/tuupola/dbal-psr3-logger instead. */ | |
namespace Doctrine\DBAL\Logging; | |
class MonologSQLLogger implements SQLLogger { | |
public $logger; | |
public $sql = ""; |