Created
July 29, 2021 07:30
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Injection III setup for SwiftUI
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// SwiftUI Preview in Xcode is unreliabale and slow. So I started using InjectionIII plugin for previewing. | |
// AppDelegate setup | |
import SwiftUI | |
class InjectedAppDelegate: NSObject, UIApplicationDelegate { | |
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { | |
#if DEBUG | |
var injectionBundlePath = "/Applications/InjectionIII.app/Contents/Resources" | |
#if targetEnvironment(macCatalyst) | |
injectionBundlePath = "\(injectionBundlePath)/macOSInjection.bundle" | |
#elseif os(iOS) | |
injectionBundlePath = "\(injectionBundlePath)/iOSInjection.bundle" | |
#endif | |
Bundle(path: injectionBundlePath)?.load() | |
#endif | |
return true | |
} | |
} | |
// SwiftUI App setup | |
@main | |
struct MyApp: App { | |
@UIApplicationDelegateAdaptor(InjectedAppDelegate.self) var appDelegate | |
var body: some Scene { | |
WindowGroup { | |
ContentView() | |
} | |
} | |
} | |
// Call site | |
// use this setup to inject the SwiftUI Code on save. | |
// Inside the preview body | |
class ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
ContentView() | |
} | |
#if DEBUG | |
@objc class func injected() { | |
UIApplication.shared.windows.first?.rootViewController = | |
UIHostingController(rootView: ContentView()) | |
} | |
#endif | |
} |
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