Created
April 28, 2012 17:15
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Point Plane Distance
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// given 3 points on plane (x1,y1,z1), (x2,y2,z2), (x3,y3,z3) | |
// get distance to (x,y,z) | |
double plane_exp_point_dist_3d ( double x1, double y1, double z1, double x2, | |
double y2, double z2, double x3, double y3, double z3, double x, double y, double z ) | |
{ | |
double a; | |
double b; | |
double c; | |
double d; | |
double dist; | |
plane_exp2imp_3d ( x1, y1, z1, x2, y2, z2, x3, y3, z3, | |
&a, &b, &c, &d ); | |
dist = plane_imp_point_dist_3d ( a, b, c, d, x, y, z ); | |
return dist; | |
} | |
// convert explicit (3 points on plane) representation | |
// to implicit representation (A,B,C,D) | |
void plane_exp2imp_3d ( double x1, double y1, double z1, double x2, double y2, | |
double z2, double x3, double y3, double z3, double *a, double *b, double *c, | |
double *d ) | |
{ | |
*a = ( y2 - y1 ) * ( z3 - z1 ) - ( z2 - z1 ) * ( y3 - y1 ); | |
*b = ( z2 - z1 ) * ( x3 - x1 ) - ( x2 - x1 ) * ( z3 - z1 ); | |
*c = ( x2 - x1 ) * ( y3 - y1 ) - ( y2 - y1 ) * ( x3 - x1 ); | |
*d = - x2 * *a - y2 * *b - z2 * *c; | |
return; | |
} | |
// determine distance from plane in implicit representation (A,B,C,D) | |
// to a point (x,y,z) | |
double plane_imp_point_dist_3d ( double a, double b, double c, double d, | |
double x, double y, double z ) | |
{ | |
double dist; | |
dist = | |
fabs ( a * x + b * y + c * z + d ) / | |
sqrt ( a * a + b * b + c * c ); | |
return dist; | |
} |
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