Created
September 6, 2017 12:16
-
-
Save voghDev/2ae0aa30069b14b22e3085624f6847ab to your computer and use it in GitHub Desktop.
Picasso transformation that rounds up top-left and top-right corners. Rest of the image remains the same
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| import android.graphics.Bitmap; | |
| import android.graphics.BitmapShader; | |
| import android.graphics.Canvas; | |
| import android.graphics.Color; | |
| import android.graphics.Paint; | |
| import android.graphics.PorterDuff; | |
| import android.graphics.PorterDuffColorFilter; | |
| import android.os.Build; | |
| public class TopRoundedTransformation implements com.squareup.picasso.Transformation { | |
| @Override | |
| public Bitmap transform(final Bitmap source) { | |
| int width = source.getWidth(); | |
| int height = source.getHeight(); | |
| int x = 0; | |
| int y = 0; | |
| Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, width, height); | |
| if (squaredBitmap != source) { | |
| source.recycle(); | |
| } | |
| Bitmap bitmap = Bitmap.createBitmap(width, height, source.getConfig()); | |
| Canvas canvas = new Canvas(bitmap); | |
| Paint paint = new Paint(); | |
| BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP); | |
| paint.setShader(shader); | |
| paint.setAntiAlias(true); | |
| paint.setColorFilter(new PorterDuffColorFilter(Color.WHITE, PorterDuff.Mode.DST_OVER)); | |
| float r = 16f; | |
| if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { | |
| canvas.drawRoundRect((float) x, (float) y, (float) width, (float) height, r, r, paint); | |
| canvas.drawRect((float) x, r, (float) width, (float) height, paint); | |
| } else { | |
| canvas.drawRect(0f, r, width, height - r, paint); | |
| canvas.drawRect(r, 0f, width - r, height, paint); | |
| canvas.drawCircle(r, r, r, paint); // Upper-left | |
| canvas.drawCircle(width - r, r, r, paint); // Upper-right | |
| canvas.drawRect(0, height - r, r, height, paint); // Bottom-left | |
| canvas.drawRect(width - r, height - r, width, height, paint); // Bottom-right | |
| } | |
| squaredBitmap.recycle(); | |
| return bitmap; | |
| } | |
| @Override | |
| public String key() { | |
| return "toprounded"; | |
| } | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment