Created
July 6, 2012 07:26
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mini audio player with Buzz.js
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// constructor | |
var Player = function(source){ | |
// cache vars | |
this.sound = new buzz.sound(source.split('.')[0], { formats: ['ogg', 'mp3'], volume: 100 }); | |
this.$playBtn = $('.ui-page-active .jp-play'); | |
this.$pauseBtn = $('.ui-page-active .jp-pause'); | |
this.$rewindBtn = $('.ui-page-active .rewind'); | |
this.$duration = $('.ui-page-active .jp-duration'); | |
this.$seekBar = $('.ui-page-active .jp-seek-bar'); | |
this.$playBar = $('.ui-page-active .jp-play-bar'); | |
// bindEvents call | |
this.bindEvents(); | |
}; | |
Player.prototype = { | |
// bindEvents method | |
bindEvents: function(){ | |
// save reference to the constructor | |
var self = this; | |
// on sound end | |
this.sound.bind('ended', function(){ | |
self.$playBar.width(0); | |
self.$pauseBtn.hide(); | |
self.$playBtn.show(); | |
}); | |
// on sound timeupdate | |
this.sound.bind('timeupdate', function(){ | |
self.$playBar.width( this.getPercent() + '%' ); | |
}); | |
// on sound durationchage | |
this.sound.bind('durationchange', function(){ | |
self.$duration.text( buzz.toTimer(this.getDuration()) ); | |
}); | |
// on sound pause | |
this.sound.bind('pause', function(){ | |
self.$playBtn.show(); | |
self.$pauseBtn.hide(); | |
}); | |
// on sound playing | |
this.sound.bind('playing', function(){ | |
self.$playBtn.hide(); | |
self.$pauseBtn.show(); | |
}); | |
// bind play button | |
this.$playBtn.on('click', function(){ | |
self.playSound(); | |
return false; | |
}); | |
// bind pause button | |
this.$pauseBtn.on('click', function(){ | |
self.pauseSound(); | |
return false; | |
}); | |
// bind seekbar | |
this.$seekBar.on('click', function(e){ | |
var pos = ((e.pageX - self.$seekBar.offset().left)/self.$seekBar.width())*100; | |
if(pos > 98) pos = 100; | |
self.sound.setPercent(pos); | |
return false; | |
}); | |
// bind rewind button | |
this.$rewindBtn.on('click', function(){ | |
self.rewindSound(30); | |
return false; | |
}); | |
} | |
// playSound method | |
,playSound: function(){ | |
this.sound.play(); | |
} | |
// pauseSound method | |
,pauseSound: function(){ | |
this.sound.pause(); | |
} | |
// rewindSound method | |
,rewindSound: function(time){ | |
var dTime = this.sound.getTime() - 30; | |
// if time is negative | |
if(dTime < 0) dTime = 0; | |
this.sound.setTime(dTime); | |
} | |
// destroy method | |
,destroy: function(){ | |
// unbind sound events | |
this.sound.stop(); | |
this.sound.unbind('ended'); | |
this.sound.unbind('timeupdate'); | |
this.sound.unbind('durationchange'); | |
this.sound.unbind('pause'); | |
this.sound.unbind('playing'); | |
// unbind click events | |
this.$playBtn.off('click'); | |
this.$pauseBtn.off('click'); | |
this.$rewindBtn.off('click'); | |
this.$seekBar.off('click'); | |
// reset play bar | |
this.$playBar.width(0); | |
} | |
}; |
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