Created
January 1, 2017 01:14
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Add deconstruction (i.e. destructuring) syntax support for arrays for C# 7
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using System; | |
using System.Linq; | |
namespace Extensions | |
{ | |
/// <summary> | |
/// Allow the up to the first eight elements of an array to take part in C# 7's destructuring syntax. | |
/// </summary> | |
/// <example> | |
/// (int first, _, int middle, _, int[] rest) = new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; | |
/// var (first, second, rest) = new[] { 1, 2, 3, 4 }; | |
/// </example> | |
public static class ArrayDeconstructionExtensions | |
{ | |
public static void Deconstruct<T>(this T[] array, out T first, out T[] rest) | |
{ | |
first = array[0]; | |
rest = GetRestOfArray(array, 1); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
rest = GetRestOfArray(array, 2); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T third, out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
third = array[2]; | |
rest = GetRestOfArray(array, 3); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T third, out T fourth, out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
third = array[2]; | |
fourth = array[3]; | |
rest = GetRestOfArray(array, 4); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T third, out T fourth, out T fifth, out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
third = array[2]; | |
fourth = array[3]; | |
fifth = array[4]; | |
rest = GetRestOfArray(array, 5); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T third, out T fourth, out T fifth, out T sixth, out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
third = array[2]; | |
fourth = array[3]; | |
fifth = array[4]; | |
sixth = array[5]; | |
rest = GetRestOfArray(array, 6); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T third, out T fourth, out T fifth, out T sixth, out T seventh, out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
third = array[2]; | |
fourth = array[3]; | |
fifth = array[4]; | |
sixth = array[5]; | |
seventh = array[6]; | |
rest = GetRestOfArray(array, 7); | |
} | |
public static void Deconstruct<T>(this T[] array, out T first, out T second, out T third, out T fourth, out T fifth, out T sixth, out T seventh, out T eighth,out T[] rest) | |
{ | |
first = array[0]; | |
second = array[1]; | |
third = array[2]; | |
fourth = array[3]; | |
fifth = array[4]; | |
sixth = array[5]; | |
seventh = array[6]; | |
eighth = array[7]; | |
rest = GetRestOfArray(array, 8); | |
} | |
private static T[] GetRestOfArray<T>(T[] array, int skip) | |
{ | |
return array.Skip(skip).ToArray(); | |
} | |
} | |
} |
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I might add exception handling, and return default if the array is too short, but not necessary. Nice work. I didn't know you could extend arrays in this way.