Created
August 24, 2010 18:21
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MiniApp.Tappable = { | |
_tap_tapCount: null, | |
_tap_candidateTouch: null, | |
_tap_eventTimer: null, | |
tapWiggle: 10, | |
tapDelay: 200, | |
tapStart: function(evt){ | |
var viewTouches = evt.touchesForView(this), | |
shouldCancel = NO; | |
// We don't want events triggering during a touch, will be reset when touch is over if it's a candidate | |
if (this._tap_eventTimer) this._tap_eventTimer.invalidate(); | |
// We have an activeTap but another touch has been started | |
if (this._tap_tapCount && viewTouches) shouldCancel = YES; | |
if (shouldCancel) { | |
this._tap_cancelTap(); | |
return; | |
} | |
// This touch is a candidate | |
this._tap_candidateTouch = { | |
startTime: Date.now(), | |
identifier: evt.identifier | |
} | |
}, | |
tapsChanged: function(evt, viewTouches){ | |
var touch = viewTouches[0]; | |
// Somehow another touch got in | |
var tooManyTouches = ( | |
viewTouches.length > 1 || | |
!this._tap_candidateTouch || | |
touch.identifier !== this._tap_candidateTouch.identifier | |
); | |
// Touch moved too much | |
var touchMoved = touch.dragDistance() > this.get('tapWiggle'); | |
if (tooManyTouches || touchMoved) this._tap_cancelTap(); | |
}, | |
tapEnd: function(evt){ | |
if (this._tap_candidateTouch) { | |
if (evt.dragDistance() > this.get('tapWiggle') || Date.now() - this._tap_candidateTouch.startTime > this.get('tapDelay') ) { | |
// Touch moved too much or took too long | |
this._tap_cancelTap(); | |
} else { | |
this._tap_addTap(); | |
} | |
} | |
}, | |
_tap_addTap: function(){ | |
if (this._tap_eventTimer) this._tap_eventTimer.invalidate(); | |
this._tap_tapCount = (this._tap_tapCount || 0) + 1; | |
this._tap_candidateTouch = null; | |
this._tap_eventTimer = SC.Timer.schedule({ | |
target: this, | |
action: '_tap_triggerTap', | |
interval: this.get('tapDelay') | |
}); | |
}, | |
_tap_cancelTap: function(){ | |
if (this._tap_eventTimer) this._tap_eventTimer.invalidate(); | |
this._tap_tapCount = null; | |
this._tap_candidateTouch = null; | |
this._tap_eventTimer = null; | |
}, | |
_tap_triggerTap: function(){ | |
this.tap(this._tap_tapCount); | |
this._tap_tapCount = null; | |
this._tap_candidateTouch = null; | |
this._tap_eventTimer = null; | |
} | |
}; |
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