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using UnityEngine.EventSystems; | |
using UnityEngine; | |
using UnityEngine.UI; | |
namespace Wappen.UI | |
{ | |
/// <summary> | |
/// Similar to LayoutElement but with limiter. | |
/// </summary> | |
[AddComponentMenu( "Layout/Layout Element Filter", 141 )] |
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// ==UserScript== | |
// @name IG Fullsize (mod by Wappen) | |
// @version 0.7 | |
// @description View full resolution images on Instagram | |
// @match https://www.instagram.com/* | |
// @require https://gist.githubusercontent.com/realies/2fece0cd3e197cf6b31ca1316431a2a4/raw/debc0e6d4d537ac228d1d71f44b1162979a5278c/waitForKeyElements.js | |
// @author realies, mod by Wappen | |
// ==/UserScript== | |
(() => { | |
waitForKeyElements("div._aagu", clickBox => { |
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// ==UserScript== | |
// @name Wappen FBlock | |
// @namespace http://tampermonkey.net/ | |
// @version 0.4 | |
// @description Disable brain cell damaging content. | |
// @author Wappen | |
// @match https://www.facebook.com/* | |
// @icon https://www.google.com/s2/favicons?sz=64&domain=facebook.com | |
// @grant none | |
// ==/UserScript== |
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using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Text.RegularExpressions; | |
using UnityEditor; | |
using UnityEngine; | |
namespace Wappen.Editor | |
{ | |
/// <summary> |
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using UnityEngine; | |
namespace Wappen | |
{ | |
/// <summary> | |
/// List of HTML color names for UnityEngine Color. | |
/// </summary> | |
/// <remarks> | |
/// Extracted from https://www.w3schools.com/colors/colors_hex.asp | |
/// |
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using UnityEditor; | |
using UnityEditor.SceneManagement; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
// See https://forum.unity.com/threads/how-to-know-what-makes-scene-dirty.694390 | |
namespace Wappen.Editor | |
{ | |
/// <summary> |
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// Revision history | |
// Rev 1 16/MAY/2021 initial | |
// Rev 2 23/AUG/2021 add support for array property path | |
// Rev 3 23/AUG/2021 cache using type+path (s_PathHashVsType) | |
// Rev 4 23/AUG/2021 properly handling array and list by stealing code from Unity CS reference | |
using System; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using UnityEditor; |
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/* | |
* | |
* Script to use ALT+1 ALT+2 ALT+3 for setting gameview resolution. | |
* If shortcut fail (such as 1280x720) you must add it manually in gameview dropdown first. | |
* | |
* Author: Wappen | |
* | |
* https://gist.github.com/wappenull/668a492c80f7b7fda0f7c7f42b3ae0b0 | |
* | |
* Revision: |