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@ward
Created April 24, 2012 17:44
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STK - after player ID rewrite
<?xml version="1.0"?>
<challenges>
<gameslot playerID="4f96e52e163bbd2e" kart="" firstTime="false">
<city>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</city>
<farm>
<easy solved="true"/>
<medium solved="true"/>
<hard solved="true"/>
</farm>
<fortmagma>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</fortmagma>
<hacienda>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</hacienda>
<islandtrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</islandtrack>
<jungle>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</jungle>
<lighthouse>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</lighthouse>
<mines>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</mines>
<minigolf>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</minigolf>
<olivermath>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</olivermath>
<sandtrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</sandtrack>
<scotland>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</scotland>
<snowmountain>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</snowmountain>
<snowpeak>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</snowpeak>
<startrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</startrack>
<subsea>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</subsea>
<tuxtollway>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</tuxtollway>
<xr591>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</xr591>
<zengarden>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</zengarden>
</gameslot>
<gameslot playerID="ffffffffa908650e" kart="" firstTime="true">
<city>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</city>
<farm>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</farm>
<fortmagma>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</fortmagma>
<hacienda>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</hacienda>
<islandtrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</islandtrack>
<jungle>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</jungle>
<lighthouse>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</lighthouse>
<mines>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</mines>
<minigolf>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</minigolf>
<olivermath>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</olivermath>
<sandtrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</sandtrack>
<scotland>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</scotland>
<snowmountain>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</snowmountain>
<snowpeak>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</snowpeak>
<startrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</startrack>
<subsea>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</subsea>
<tuxtollway>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</tuxtollway>
<xr591>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</xr591>
<zengarden>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</zengarden>
</gameslot>
<gameslot playerID="ffffffffd624006c" kart="" firstTime="true">
<city>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</city>
<farm>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</farm>
<fortmagma>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</fortmagma>
<hacienda>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</hacienda>
<islandtrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</islandtrack>
<jungle>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</jungle>
<lighthouse>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</lighthouse>
<mines>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</mines>
<minigolf>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</minigolf>
<olivermath>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</olivermath>
<sandtrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</sandtrack>
<scotland>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</scotland>
<snowmountain>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</snowmountain>
<snowpeak>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</snowpeak>
<startrack>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</startrack>
<subsea>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</subsea>
<tuxtollway>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</tuxtollway>
<xr591>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</xr591>
<zengarden>
<easy solved="false"/>
<medium solved="false"/>
<hard solved="false"/>
</zengarden>
</gameslot>
</challenges>
<?xml version="1.0"?>
<stkconfig version="8" >
<!-- Audio Settings
sfx_on : Whether sound effects are enabled or not (true or false)
music_on : Whether musics are enabled or not (true or false)
sfx_volume : Volume for sound effects, see openal AL_GAIN for interpretation
music_volume : Music volume from 0.0 to 1.0 -->
<Audio
sfx_on="false"
music_on="false"
sfx_volume="0.400000"
music_volume="0.200000"
/>
<!-- Race Setup Settings
numkarts : Default number of karts. -1 means use all
numlaps : Default number of laps.
difficulty : Default race difficulty. 0=easy, 1=medium, 2=hard
game_mode : Game mode. 0=standard, 1=time trial, 2=follow the leader, 3=3 strikes -->
<RaceSetup
numkarts="20"
numlaps="2"
difficulty="2"
game_mode="0"
/>
<!-- Kart to select by default (the last used kart) -->
<kart value="suzanne" />
<!-- Last selected kart group -->
<last_kart_group value="all" />
<!-- Order karts start in GP
most_points_first : Starting order from most to least points (true) or other way around (false)
player_last : Always put the player at the back or not (Bully mode). -->
<GpStartOrder
most_points_first="true"
player_last="true"
/>
<!-- Video Settings
width : Screen/window width in pixels
height : Screen/window height in pixels
prev_width : Previous screen/window width
prev_height : Previous screen/window height
window_x : If remember_window_location is true
window_y : If remember_window_location is true
show_fps : Display frame per seconds
max_fps : Maximum fps, should be at least 60
renderer : Type of the renderer. -->
<Video
width="1024"
height="768"
fullscreen="false"
prev_width="800"
prev_height="600"
prev_fullscreen="false"
remember_window_location="true"
window_x="182"
window_y="153"
show_fps="true"
max_fps="120"
renderer="0"
/>
<!-- Information about last server used -->
<server_adress value="localhost" />
<!-- Information about last server used -->
<server_port value="2305" />
<!-- Graphics Quality Settings
fbo : Use frame buffer objects (FBOs)
anim_gfx : Scenery animations
weather_gfx : Weather effects
steering_animations : Whether to display kart animations (0=disabled for all; 1=enabled for humans, disabled for AIs; 2=enabled for all
anisotropic : Quality of anisotropic filtering (usual values include 2-4-8-16; 0 to disable)
trilinear : Whether trilinear filtering is allowed to be used (true or false)
fullscreen_antialiasing : Whether fullscreen antialiasing is enabled
vsync : Whether vertical sync is enabled
pixel_shaders : Whether to enable pixel shaders (splatting, normal maps, ...)
postprocess_enabled : Whether post-processing (motion blur...) should be enabled -->
<GFX
fbo="true"
anim_gfx="true"
weather_gfx="true"
steering_animations="2"
anisotropic="8"
trilinear="true"
fullscreen_antialiasing="false"
vsync="false"
pixel_shaders="true"
postprocess_enabled="true"
/>
<minimal-race-gui value="false" />
<crashed value="false" />
<!-- Enable logging of stdout and stderr to logfile -->
<log_errors value="false" />
<!-- If the kart is driving backwards faster than this value,
switch automatically to reverse camera (set to 0 to disable). -->
<reverse_look_threshold value="0" />
<!-- Camera Style -->
<camera_style value="0" />
<!-- Name of the .items file to use. -->
<item_style value="items" />
<!-- Name of the last track used. -->
<last_track value="gown-s-bow" />
<!-- Last selected track group -->
<last_track_group value="all" />
<!-- Name of the skin to use -->
<skin_file value="Peach.stkskin" />
<!-- Which player to use by default (if empty, will prompt) -->
<default_player value="ward" />
<!-- Addon and news related settings
server_addons : The server used for addon.
news_last_updated : Time news was updated last.
news_frequency : How often news should be updated.
news_display_count : How often all news messages have been displayed
ignore_message_id : Ignore all messages with this id and lower
enable_internet : Status of internet: 0 user wasn't asked, 1: allowed, 2: not allowed
addon_last_updated : Time addon-list was updated last. -->
<AddonAndNews
server_addons="http://stkaddons.net/dl/xml"
news_last_updated="1335289135"
news_frequency="172800"
news_display_count=""
ignore_message_id="-1"
enable_internet="1"
addon_last_updated="1335289136"
/>
<!-- Which language to use (language code or 'system') -->
<language value="system" />
<!-- Whether to enable track debugging features -->
<artist_debug_mode value="false" />
<!-- Represents one human player -->
<Player
name="Guest"
guest="true"
use_frequency="-1"
unique_id="ffffffffa908650e"
/>
<!-- Represents one human player -->
<Player
name="ward"
guest="false"
use_frequency="299"
unique_id="4f96e52e163bbd2e"
/>
<!-- Represents one human player -->
<Player
name="tina"
guest="false"
use_frequency="3"
unique_id="ffffffffd624006c"
/>
</stkconfig>
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