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function research for df enemy_cache
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function: sub_C59740 | |
arg0 -> other unit | |
ecx -> this unit | |
Research enemy_cache values: | |
Asume ecx=edi-> this | |
and ebp->other | |
* this==other -> 3 | |
* other.flags3 & 1200h -> 4 // ghostly | wait_until_reveal | |
* other.flags1 & 201002h -> 5 // dead | projectile | caged | |
* other.flags3 << 10 & 1 -> 6 //scuttle? probably not | |
* this.flags3 & 1000h -> 7 //ghostly | |
* IN ADVENTURE_ARENA or DWARF_ARENA | |
* if this->combat_side_id==0 -> 8 | |
* if this->combat_side_id==other->combat_side_id -> 9 | |
* else -> 8 | |
* DWARF MODE | |
* this.flags1 & 8000000h // chained? | |
* and not friendly(other) -> 10 | |
* this.relations.dragger_id !=0 && find_unit(dragger_id)!=0 && is_friendly(dragger) && is_friendly(other) ->11 | |
* is_friendly(this) | |
* other.flags1 & 8000000h /*chained */ -> 12 | |
* other.relations.dragger_id !=0 && find_unit(dragger_id)!=0 && is_friendly(dragger) ->13 | |
*ADV MODE | DWARF MODE | |
<some sort of scuttle/caste checks?> | |
* this.race!=other.race ->14 | |
* this.race==other.race | |
* this.mood==berserk ->14 | |
* other.mood==berserk ->14 | |
* this.soldier_mood==1 && current_soul!=0 && emotion stuff ->14 | |
* this.hist_figure_id==0 || other.hist_figure_id==0 -> complicated... | |
* caste_checks??(this)==0 && caste_checks??(other) && (hist_figure(this)==0 || hist_figure(other))==0 ->0 | |
*hist_figure(other)!=0 && | |
* undeadish ->15 | |
* other_undeadish -> 16 |
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Is this an if/elseif block sort of?