Created
November 26, 2012 20:50
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job creation
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function getLastJobLink() | |
local st=df.global.world.job_list | |
while st.next~=nil do | |
st=st.next | |
end | |
return st | |
end | |
function AddNewJob(job) | |
local nn=getLastJobLink() | |
local nl=df.job_list_link:new() | |
nl.prev=nn | |
nn.next=nl | |
nl.item=job | |
job.list_link=nl | |
end | |
function MakeDig(unit,pos,job_type) | |
local nj=df.job:new() | |
nj.id=df.global.job_next_id | |
df.global.job_next_id=df.global.job_next_id+1 | |
--nj.flags.special=true | |
nj.job_type=job_type | |
nj.completion_timer=-1 | |
--nj.unk4a=12 | |
--nj.unk4b=0 | |
nj.pos:assign(pos) | |
AssignUnitToJob(nj,unit) | |
AddNewJob(nj) | |
end | |
function AssignUnitToJob(job,unit) | |
job.general_refs:insert("#",{new=df.general_ref_unit_workerst,unit_id=unit.id}) | |
unit.job.current_job=job | |
unit.path.dest:assign({x=job.pos.x-1,y=job.pos.y,z=job.pos.z}) | |
end | |
C=df.global.cursor | |
adv=df.global.world.units.active[0] | |
if C.z==-30000 then | |
C={x=adv.pos.x,y=adv.pos.y,z=adv.pos.z} | |
end | |
MakeDig(adv,{x=C.x,y=C.y,z=C.z},df.job_type.FellTree) | |
function AssignJobToBuild(pos,unit) | |
for k,v in pairs(df.global.world.buildings.all) do | |
if v.centerx==pos.x and v.centery==pos.y and v.z==pos.z then | |
AssignUnitToJob(v.jobs[0],unit) | |
end | |
end | |
end | |
--print(dfhack.constructions.designateNew({x=C.x,y=C.y,z=C.z},df.construction_type.Wall,df.item_type.WOOD,86)) |
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