Created
July 5, 2014 08:07
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Arena testing thingy.
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local dwarf = 465 | |
local mass=15 | |
function count_alive( ) | |
local ret=0 | |
for k,v in ipairs(df.global.world.units.active) do | |
if not v.flags1.dead then | |
ret=ret+1 | |
end | |
end | |
return ret | |
end | |
local pos=copyall(df.global.cursor) | |
function spawn() | |
local change=mass-count_alive() | |
for i=1,change do | |
pos_r={x=pos.x+math.random(-8,8), | |
y=pos.y+math.random(-8,8), | |
z=pos.z} | |
local unit=dfhack.units.createUnit(dwarf,math.random(0,1),pos_r) | |
if math.random()>0.99 then | |
-- unit.name.first_name="Elite"..math.random(0,100000) | |
-- dfhack.units.makeHistorical(unit) | |
-- dfhack.units.makeNemesis(unit) | |
else | |
unit.name.first_name="Mobster"..math.random(0,100000) | |
end | |
end | |
dfhack.timeout(10,'ticks',spawn) | |
end | |
dfhack.timeout(10,'ticks',spawn) |
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