Created
June 12, 2018 06:31
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Generating thumbnail images of 3D model files for use with AR QuickLook
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import Foundation | |
import SceneKit | |
class ARQLThumbnailGenerator { | |
private let device = MTLCreateSystemDefaultDevice()! | |
/// Create a thumbnail image of the asset with the specified URL at the specified | |
/// animation time. Supports loading of .scn, .usd, .usdz, .obj, and .abc files, | |
/// and other formats supported by ModelIO. | |
/// - Parameters: | |
/// - url: The file URL of the asset. | |
/// - size: The size (in points) at which to render the asset. | |
/// - time: The animation time to which the asset should be advanced before snapshotting. | |
func thumbnail(for url: URL, size: CGSize, time: TimeInterval = 0) -> UIImage? { | |
let renderer = SCNRenderer(device: device, options: [:]) | |
renderer.autoenablesDefaultLighting = true | |
if (url.pathExtension == "scn") { | |
let scene = try? SCNScene(url: url, options: nil) | |
renderer.scene = scene | |
} else { | |
let asset = MDLAsset(url: url) | |
let scene = SCNScene(mdlAsset: asset) | |
renderer.scene = scene | |
} | |
let image = renderer.snapshot(atTime: time, with: size, antialiasingMode: .multisampling4X) | |
return image | |
} | |
} |
I don't believe so. The supported formats are a subset of the constants listed here.
I got this issue while using in cellForItemAt
[SceneKit] Error: Failed to load <C3DImage 0x28016c200 src:file:///private/var/mobile/Containers/Data/Application/19E310AE-1945-417C-B09D-D215DF530BD5/Documents/fender_stratocaster.usdz [0.000000x0.000000]>
love you for this code :)
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is .reality supported?!