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This LLVM IR shows the logic that is used to store function pointers in a global heap, which is then retrieved and cast as a function to be executed. It crashes right when it tries to execute the pointer.
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; constants to help with multiplatform stuff | |
%pntr = type i64* | |
%cell = type i64 | |
; for ease of debugging, allows us to print a value to stdout | |
@valueString = internal constant [7 x i8] c"%llu\0D\0A\00" | |
declare i32 @printf(i8*, ... ) | |
define void @printValue32(i32 %value) { | |
%string = getelementptr [7 x i8]* @valueString, i32 0, i32 0 | |
%printf_ret = call i32 (i8*, ... )* @printf(i8* %string, i32 %value) | |
ret void | |
} | |
define void @printValue64(i64 %value) { | |
%string = getelementptr [7 x i8]* @valueString, i32 0, i32 0 | |
%printf_ret = call i32 (i8*, ... )* @printf(i8* %string, %cell %value) | |
ret void | |
} | |
define void @printValueCell(%cell %value) { | |
%string = getelementptr [7 x i8]* @valueString, i32 0, i32 0 | |
%printf_ret = call i32 (i8*, ... )* @printf(i8* %string, %cell %value) | |
ret void | |
} | |
; in the program, we use a global pointer | |
@heapPtr = weak global %pntr null | |
; given an index value, get a pointer to the heap value at that index | |
define %pntr @getHeap_ptr(%cell %index) { | |
; load our heap pointer, which is stored as a pointer | |
%heapPtr = load %pntr* @heapPtr | |
; retrieve and return our value pointer | |
%valuePtr = getelementptr %pntr %heapPtr, %cell %index | |
ret %pntr %valuePtr | |
} | |
; given an index and value, place the value at the heap | |
define void @putHeap(%cell %index, %cell %value) { | |
%valuePtr = call %pntr @getHeap_ptr(%cell %index) | |
store %cell %value, %pntr %valuePtr | |
ret void | |
} | |
; given an index and value, get the value from the index on the heap | |
define %cell @getHeap(%cell %index) { | |
%valuePtr = call %pntr @getHeap_ptr(%cell %index) | |
%value = load %pntr %valuePtr | |
ret %cell %value | |
} | |
; given a function and an index, insert the pointer cast | |
; as an int into the heap at the index | |
define void @insertFunction(%cell %index, void ()* %fn) { | |
%insPtr = call %pntr @getHeap_ptr(%cell %index) | |
%fnPtrInt32 = ptrtoint void ()* %fn to i32 | |
%fnPtrInt64 = ptrtoint void ()* %fn to i64 | |
%fnPtrIntCell = ptrtoint void ()* %fn to %cell | |
call void @putHeap(%cell %index, %cell %fnPtrIntCell) | |
; print our 32-bit pointer as integer | |
call void @printValue32(i32 %fnPtrInt32) | |
; print the 64-bit integer to see if it's a different | |
; value | |
call void @printValue64(i64 %fnPtrInt64) | |
ret void | |
} | |
; given an index, load the int stored at the heap, | |
; convert it to a pointer and execute it | |
define void @executeFunction(%cell %index) { | |
%functionPtrInt = call %cell @getHeap(%cell %index) | |
; print our retrieved pointer before we go on | |
call void @printValueCell(%cell %functionPtrInt) | |
; cast our int as a function pointer and then call it, | |
; this is where it crashes | |
%functionPtr = inttoptr %cell %functionPtrInt to void ()* | |
call void %functionPtr() | |
ret void | |
} | |
define void @testFn() { | |
call void @printValueCell(%cell 11111111111) | |
ret void | |
} | |
define %cell @main() { | |
; allocate our heap | |
%heapPtr = alloca %cell, %cell 1024 | |
; store the pointer to our heap in a global value | |
store %pntr %heapPtr, %pntr* @heapPtr | |
; place our function onto the heap | |
call void @insertFunction(%cell 0, void ()* @testFn) | |
; call our function on the heapPtr | |
call void @executeFunction(%cell 0) | |
ret %cell 0 | |
} |
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Third revision abstracts out the type to %cell and %pointer.