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import pygame | |
from random import randint | |
FOOD_SIZE = 10 | |
DISPLAY_WIDTH = 640 | |
DISPLAY_HEIGHT = 480 | |
BG_COLOUR = (44, 62, 80) | |
SNAKE_COLOUR = (236, 240, 241) | |
FOOD_COLOUR = (241, 196, 15) | |
pygame.init() | |
snake_display = pygame.display.set_mode((DISPLAY_WIDTH, DISPLAY_HEIGHT)) | |
snake_display.fill(BG_COLOUR) | |
pygame.display.update() | |
# generate food | |
for i in range(4): | |
pygame.draw.rect(snake_display, | |
FOOD_COLOUR, | |
(randint(0, DISPLAY_WIDTH - 1) // FOOD_SIZE * FOOD_SIZE, | |
randint(0, DISPLAY_HEIGHT - 1) // FOOD_SIZE * FOOD_SIZE, | |
FOOD_SIZE, | |
FOOD_SIZE)) | |
snake_x = DISPLAY_WIDTH / 2 | |
snake_y = DISPLAY_HEIGHT / 2 | |
pygame.draw.rect(snake_display, SNAKE_COLOUR, (snake_x, snake_y, FOOD_SIZE, FOOD_SIZE)) | |
pygame.display.update() | |
game_over = False | |
while not game_over: | |
for event in pygame.event.get(): | |
print(event) | |
if event.type == pygame.QUIT: | |
game_over = True |
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