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Bounded Hough Transform
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*.png | |
*.avi | |
.*.un~ | |
.*.swp |
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#!/usr/bin/env ruby | |
require 'hornetseye_ffmpeg' | |
require 'hornetseye_rmagick' | |
require 'hornetseye_xorg' | |
include Hornetseye | |
class Node | |
GRAD_SIGMA = 1 | |
COV_SIGMA = 1 | |
K = 0.05 | |
def corners | |
x = gauss_gradient GRAD_SIGMA, 0 | |
y = gauss_gradient GRAD_SIGMA, 1 | |
a = (x * x).gauss_blur COV_SIGMA | |
b = (y * y).gauss_blur COV_SIGMA | |
c = (x * y).gauss_blur COV_SIGMA | |
tr = a + b | |
det = a * b - c * c | |
det - tr * tr * K | |
end | |
THRESHOLD = 10000 | |
def nms(threshold = THRESHOLD) | |
self >= dilate.major(threshold) | |
end | |
end | |
raise "Syntax: #{$0} <input video>" if ARGV.size != 1 | |
name = ARGV.first | |
input = AVInput.new name | |
output = AVOutput.new "test#{name}", 100000, input.width, input.height, 5.quo(2) | |
px = 192 | |
py = 144 | |
pw = 0 | |
w2 = 40 | |
h2 = 40 | |
img = MultiArray.load_ubyte 'obj.png' | |
rect = [px - w2 .. px + w2 , py - h2 .. py + h2] | |
obj = img[*rect] | |
obj_corners = obj.corners.nms | |
corner_x = lazy(*obj.shape) { |x, y| x }.mask obj_corners | |
corner_y = lazy(*obj.shape) { |x, y| y }.mask obj_corners | |
xr2 = 5 | |
yr2 = 5 | |
wr2 = 4 | |
hxr2 = 2 * xr2 | |
hyr2 = 2 * yr2 | |
dx = MultiArray.byte(2 * wr2 + 1, *obj.shape).fill! | |
dy = MultiArray.byte(2 * wr2 + 1, *obj.shape).fill! | |
valid = MultiArray.bool(2 * wr2 + 1, *obj.shape).fill! | |
warp_x = lazy(2 * xr2 + 1, 2 * xr2 + 1) do |i, j| | |
i - xr2 | |
end | |
warp_y = lazy(2 * xr2 + 1, 2 * xr2 + 1) do |i, j| | |
j - yr2 | |
end | |
ramp = lazy(2 * xr2 + 1, 2 * yr2 + 1) do |i, j| | |
(i - xr2).abs.major((j - yr2).abs).minor xr2 | |
end.normalise 1 .. 0 | |
for k in -wr2 .. wr2 | |
w = -k * Math::PI / 180 | |
cw = Math.cos w | |
sw = Math.sin w | |
for j in -yr2 .. yr2 | |
for i in -xr2 .. xr2 | |
for c in 0 ... corner_x.size | |
x = corner_x[c] - w2 + i | |
y = corner_y[c] - h2 + j | |
xs = cw * x - sw * y - (x - i) | |
ys = sw * x + cw * y - (y - j) | |
if (-w2 .. w2).member?(x) and (-h2 .. h2).member?(y) | |
valid[k + wr2, x + w2, y + h2] = true | |
dx[k + wr2, x + w2, y + h2] = xs.round | |
dy[k + wr2, x + w2, y + h2] = ys.round | |
end | |
end | |
end | |
end | |
end | |
o_x = corner_x | |
o_y = corner_y | |
X11Display.show 2 * input.width do | |
puts "px = #{px}, py = #{py}, pw = #{pw}" | |
begin | |
img = input.read_ubyte | |
rescue RuntimeError | |
exit | |
end | |
w = pw * Math::PI / 180 | |
cw = Math.cos w | |
sw = Math.sin w | |
warp_xs = finalise do |i, j, k| | |
(o_x[k] - w2) * cw - (o_y[k] - h2) * sw + warp_x[i, j] + px | |
end.round.to_int | |
warp_ys = finalise do |i, j, k| | |
(o_x[k] - w2) * sw + (o_y[k] - h2) * cw + warp_y[i, j] + py | |
end.round.to_int | |
#corners = img.corners.nms | |
#box = img.warp warp_xs, warp_ys | |
#cbox = corners.warp warp_xs, warp_ys | |
box = (img.warp(warp_xs, warp_ys).unroll * ramp).roll | |
cbox = MultiArray.dfloat *box.shape | |
(0 ... o_x.size).each do |k| | |
patch = box[k].corners | |
cbox[k] = patch >= [patch.max, 100000].max | |
end | |
corner_x = warp_xs.mask cbox | |
corner_y = warp_ys.mask cbox | |
hist = MultiArray.sint(2 * wr2 + 1, 2 * hxr2 + 1, 2 * hyr2 + 1).fill! | |
for c in 0 ... corner_x.size | |
x = corner_x[c] - px | |
y = corner_y[c] - py | |
xs = cw * x + sw * y | |
ys = -sw * x + cw * y | |
x = xs.round | |
y = ys.round | |
if (-w2 .. w2).member?(x) and (-h2 .. h2).member?(y) | |
for k in -wr2 .. wr2 | |
if valid[k + wr2, x + w2, y + h2] | |
hist[k + wr2, | |
dx[k + wr2, x + w2, y + h2] + hxr2, | |
dy[k + wr2, x + w2, y + h2] + hyr2] += 1 | |
end | |
end | |
end | |
end | |
hist = hist.gauss_blur 1.0 | |
if hist.max > 0 | |
m = argmax { |k, i, j| hist[k, i, j] } | |
sx = m[1] - hxr2 | |
sy = m[2] - hyr2 | |
w = pw * Math::PI / 180 | |
cw = Math.cos w | |
sw = Math.sin w | |
px += (cw * sx - sw * sy).round | |
py += (sw * sx + cw * sy).round | |
pw += m[0] - wr2 | |
end | |
result = img.to_ubytergb | |
for i in 0 ... corner_x.size | |
result[corner_x[i], corner_y[i]] = RGB 0, 0, 255 | |
end | |
for i in 0 ... o_x.size | |
x = o_x[i] - w2 | |
y = o_y[i] - h2 | |
w = pw * Math::PI / 180 | |
cw = Math.cos w | |
sw = Math.sin w | |
xs = cw * x - sw * y | |
ys = sw * x + cw * y | |
x = (xs + px).round | |
y = (ys + py).round | |
if (1 ... img.width - 1).member?(x) and (1 ... img.height - 1).member?(y) | |
result[x - 1 .. x + 1, y - 1 .. y + 1] |= RGB 255, 0, 0 | |
end | |
end | |
ox = 2 * xr2 + 1 | |
oy = 2 * yr2 + 1 | |
for i in 0 ... o_x.size | |
k = 2 * i + 1 | |
result[k * ox ... (k + 1) * ox, oy ... 2 * oy] = | |
box[i] / 2 + 64 | |
result[k * ox ... (k + 1) * ox, 3 * oy ... 4 * oy] = | |
cbox[i].conditional 255, 128 | |
end | |
output.write result | |
result | |
end |
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test: testw.avi testx.avi testy.avi | |
testx.avi: bht.rb x.avi obj.png | |
HORNETSEYE_PRELOAD_CACHE=1 ruby bht.rb x.avi | |
testy.avi: bht.rb y.avi obj.png | |
HORNETSEYE_PRELOAD_CACHE=1 ruby bht.rb y.avi | |
testw.avi: bht.rb w.avi obj.png | |
HORNETSEYE_PRELOAD_CACHE=1 ruby bht.rb w.avi | |
obj.png: x00.png | |
cp $< $@ | |
x.avi: x00.png | |
mencoder mf://x*.png -ovc x264 -x264encopts crf=23 -o $@ | |
y.avi: y00.png | |
mencoder mf://y*.png -ovc x264 -x264encopts crf=23 -o $@ | |
w.avi: w00.png | |
mencoder mf://w*.png -ovc x264 -x264encopts crf=23 -o $@ | |
x00.png: x.ini x.pov | |
povray x | |
y00.png: y.ini y.pov | |
povray y | |
w00.png: w.ini w.pov | |
povray w | |
clean: | |
rm -f *.png *.avi |
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;Width=768 | |
;Height=576 | |
Width=384 | |
Height=288 | |
Display=On | |
Antialias=On | |
Jitter=On | |
Sampling_Method=2 | |
Antialias_Threshold=0.5 | |
Antialias_Depth=2 | |
Test_Abort_Count=100 | |
Input_File_Name=w.pov | |
Output_File_Type=N | |
Initial_Frame = 0 | |
Final_Frame = 49 | |
Initial_Clock = 0.0 | |
Final_Clock = 1.0 | |
Cyclic_Animation = true | |
Continue_Trace=Off | |
;Continue_Trace=On | |
Test_Abort=On | |
Display=Off | |
;Display=On | |
Pause_when_Done=Off | |
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#include "colors.inc" | |
global_settings { | |
assumed_gamma 2.2 | |
max_trace_level 5 | |
ambient_light White | |
} | |
background { color Black } | |
#declare dist = 10000; | |
camera { | |
location < 0.0, 0.0, -dist > | |
look_at 0 | |
angle atan(20.0 / dist) * 180.0 / pi | |
} | |
polygon { | |
4, | |
< -1, -1 >, < 1, -1 >, < 1, 1 >, < -1, 1 > | |
texture { | |
finish { ambient 1 diffuse 0 } | |
pigment { color White } | |
} | |
rotate z * clock * 90 | |
} |
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;Width=768 | |
;Height=576 | |
Width=384 | |
Height=288 | |
Display=On | |
Antialias=On | |
Jitter=On | |
Sampling_Method=2 | |
Antialias_Threshold=0.5 | |
Antialias_Depth=2 | |
Test_Abort_Count=100 | |
Input_File_Name=x.pov | |
Output_File_Type=N | |
Initial_Frame = 0 | |
Final_Frame = 49 | |
Initial_Clock = 0.0 | |
Final_Clock = 1.0 | |
Cyclic_Animation = true | |
Continue_Trace=Off | |
;Continue_Trace=On | |
Test_Abort=On | |
Display=Off | |
;Display=On | |
Pause_when_Done=Off | |
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#include "colors.inc" | |
global_settings { | |
assumed_gamma 2.2 | |
max_trace_level 5 | |
ambient_light White | |
} | |
background { color Black } | |
#declare dist = 10000; | |
camera { | |
location < 0.0, 0.0, -dist > | |
look_at 0 | |
angle atan(20.0 / dist) * 180.0 / pi | |
} | |
polygon { | |
4, | |
< -1, -1 >, < 1, -1 >, < 1, 1 >, < -1, 1 > | |
texture { | |
finish { ambient 1 diffuse 0 } | |
pigment { color White } | |
} | |
translate 3 * x * clock | |
} |
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;Width=768 | |
;Height=576 | |
Width=384 | |
Height=288 | |
Display=On | |
Antialias=On | |
Jitter=On | |
Sampling_Method=2 | |
Antialias_Threshold=0.5 | |
Antialias_Depth=2 | |
Test_Abort_Count=100 | |
Input_File_Name=y.pov | |
Output_File_Type=N | |
Initial_Frame = 0 | |
Final_Frame = 49 | |
Initial_Clock = 0.0 | |
Final_Clock = 1.0 | |
Cyclic_Animation = true | |
Continue_Trace=Off | |
;Continue_Trace=On | |
Test_Abort=On | |
Display=Off | |
;Display=On | |
Pause_when_Done=Off | |
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#include "colors.inc" | |
global_settings { | |
assumed_gamma 2.2 | |
max_trace_level 5 | |
ambient_light White | |
} | |
background { color Black } | |
#declare dist = 10000; | |
camera { | |
location < 0.0, 0.0, -dist > | |
look_at 0 | |
angle atan(20.0 / dist) * 180.0 / pi | |
} | |
polygon { | |
4, | |
< -1, -1 >, < 1, -1 >, < 1, 1 >, < -1, 1 > | |
texture { | |
finish { ambient 1 diffuse 0 } | |
pigment { color White } | |
} | |
translate 3 * y * clock | |
} |
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