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Limiting concurrent tasks.
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import Foundation | |
func dispatch_async_batch(tasks: [() -> ()], limit: Int, completion: (() -> ())?) { | |
if tasks.count > 0 || completion != nil { | |
let q = dispatch_queue_create("dispatch_async_batch", DISPATCH_QUEUE_CONCURRENT); | |
let sema = dispatch_semaphore_create(limit); | |
dispatch_async(q, { | |
for task in tasks { | |
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER) | |
dispatch_async(q, { | |
task() // The task must be synchronous! | |
dispatch_semaphore_signal(sema) | |
}) | |
} | |
if let completion = completion { | |
dispatch_barrier_async(q, completion) | |
} | |
}) | |
} | |
} | |
func dummy(t: NSTimeInterval, _ dt: NSTimeInterval) { | |
let _t = t + dt * (Double(arc4random()) / Double(UInt32.max) * 2 - 1) | |
NSThread.sleepForTimeInterval(_t) | |
} | |
let tasks = (0 ..< 12).map { i in | |
return { | |
print("+ Task #\(i) started") | |
dummy(4, 2) | |
print("- Task #\(i) stopped") | |
} | |
} | |
print("Scheduling \(tasks.count) task(s)...") | |
let sema = dispatch_semaphore_create(1) | |
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER) | |
dispatch_async_batch(tasks, limit: 4) { | |
print("All tasks has been completed.") | |
dispatch_semaphore_signal(sema) | |
} | |
dispatch_semaphore_wait(sema, DISPATCH_TIME_FOREVER) // Don't let the app terminate until the background work is finished. | |
/* Sample output | |
Scheduling 12 task(s)... | |
+ Task #0 started | |
+ Task #1 started | |
+ Task #2 started | |
+ Task #3 started | |
- Task #1 stopped | |
+ Task #4 started | |
- Task #0 stopped | |
+ Task #5 started | |
- Task #2 stopped | |
+ Task #6 started | |
- Task #3 stopped | |
+ Task #7 started | |
- Task #6 stopped | |
+ Task #8 started | |
- Task #4 stopped | |
+ Task #9 started | |
- Task #7 stopped | |
+ Task #10 started | |
- Task #5 stopped | |
+ Task #11 started | |
- Task #8 stopped | |
- Task #9 stopped | |
- Task #10 stopped | |
- Task #11 stopped | |
All tasks has been completed. | |
*/ |
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Do you have an update for this for Swift 3?