Places to buy books that aren't Amazon:
A major hobby of mine is game development. Here are some well-regarded books in that domain that I do not yet own:
Places to buy books that aren't Amazon:
A major hobby of mine is game development. Here are some well-regarded books in that domain that I do not yet own:
Like stories, well-written characters, scifi, and a bit of romance (and maybe some spicy scenes)? This genre is for you.
| package test | |
| import "core:math/linalg" | |
| import "core:math" | |
| import "core:fmt" | |
| import "core:container" | |
| import "src:lib" | |
| import "src:lib/core" | |
| import "src:lib/draw" |
| Undefined symbols for architecture x86_64: | |
| "_MTLCreateSystemDefaultDevice", referenced from: | |
| -[_sapp_macos_app_delegate applicationDidFinishLaunching:] in sokol_app.a(sokol_app.o) | |
| "_NSApp", referenced from: | |
| _sapp_run in sokol_app.a(sokol_app.o) | |
| (maybe you meant: __OBJC_LABEL_PROTOCOL_$_NSApplicationDelegate, __OBJC_PROTOCOL_$_NSApplicationDelegate ) | |
| "_OBJC_CLASS_$_MTKView", referenced from: | |
| _OBJC_CLASS_$__sapp_macos_view in sokol_app.a(sokol_app.o) | |
| "_OBJC_CLASS_$_MTLDepthStencilDescriptor", referenced from: | |
| objc-class-ref in sokol_gfx.a(sokol_gfx.o) |
| // Flat planes (quads) with solid colors that can be faded. Great for placeholder elements or a full screen fade-to-grey quad behind your pause menu for that extra smooth feel. | |
| Shader "2D/Color Only Alpha" | |
| { | |
| Properties | |
| { | |
| _Color ("Main Color", Color) = (1,1,1,1) | |
| } | |
| Category |
| // Flat planes (quads) with textures that have transparency and need to be colored or faded. Combine with iTween animations for extremely smooth looking, fading UI elements! :) | |
| Shader "2D/Texture Color Alpha" | |
| { | |
| Properties | |
| { | |
| _Color ("Color Tint", Color) = (1,1,1,1) | |
| _MainTex ("Texture", 2D) = "" | |
| } | |
| // Flat planes (quads) with textures that have transparency. For example UI elements and/or 2D sprites. | |
| Shader "2D/Texture Only Alpha" | |
| { | |
| Properties | |
| { | |
| _MainTex ("Texture", 2D) = "" | |
| } | |
| Category |
| // Flat planes (quads) with textures. A background image in a 2D game perhaps? | |
| Shader "2D/Texture Only" | |
| { | |
| Properties | |
| { | |
| _MainTex ("Texture", 2D) = "" | |
| } | |
| SubShader |
| <html> | |
| <head> | |
| <!-- ICONS --> | |
| <link rel="apple-touch-icon" sizes="57x57" href="assets/media/images/apple-touch-icon-57x57.png"> | |
| <link rel="apple-touch-icon" sizes="60x60" href="assets/media/images/apple-touch-icon-60x60.png"> | |
| <link rel="apple-touch-icon" sizes="72x72" href="assets/media/images/apple-touch-icon-72x72.png"> | |
| <link rel="apple-touch-icon" sizes="76x76" href="assets/media/images/apple-touch-icon-76x76.png"> | |
| <link rel="apple-touch-icon" sizes="114x114" href="assets/media/images/apple-touch-icon-114x114.png"> | |
| <link rel="apple-touch-icon" sizes="120x120" href="assets/media/images/apple-touch-icon-120x120.png"> | |
| <link rel="apple-touch-icon" sizes="144x144" href="assets/media/images/apple-touch-icon-144x144.png"> |