Created
October 29, 2019 18:15
-
-
Save wffurr/bccfd746d38ac385df457b5b1d2758a1 to your computer and use it in GitHub Desktop.
Hardware Overlay Demo
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0"> | |
<title>Hardware Overlay Demo</title> | |
<script> | |
window.addEventListener('DOMContentLoaded', () => { | |
const canvas = document.querySelector('canvas'); | |
const gl = canvas.getContext('webgl', {desynchronized: true}); | |
canvas.width = 300 * devicePixelRatio; | |
canvas.height = 150 * devicePixelRatio; | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(gl.COLOR_BUFFER_BIT); | |
gl.scissor(150, 75, 300, 150); | |
gl.enable(gl.SCISSOR_TEST); | |
let hue = 0; | |
const raf = () => { | |
hue += 1; | |
r = Math.sin(0.05 * hue + 0) * 127 + 128; | |
g = Math.sin(0.05 * hue + 2) * 127 + 128; | |
b = Math.sin(0.05 * hue + 4) * 127 + 128; | |
gl.clearColor(r / 255, g / 255, b / 255, 1); | |
gl.clear(gl.COLOR_BUFFER_BIT); | |
gl.flush(); | |
requestAnimationFrame(raf); | |
}; | |
requestAnimationFrame(raf); | |
const setSizeAndRotation = () => { | |
const angle = screen.orientation.angle; | |
canvas.style.transform = `rotateZ(${angle}deg)`; | |
if (angle % 180 == 90) { | |
canvas.style.width = '150px'; | |
canvas.style.height = '300px'; | |
canvas.style.left = '75px'; | |
canvas.style.top = '-75px'; | |
canvas.width = 150 * devicePixelRatio; | |
canvas.height = 300 * devicePixelRatio; | |
} else { | |
canvas.style.width = '300px'; | |
canvas.style.height = '150px'; | |
canvas.style.left = '0px'; | |
canvas.style.top = '0px'; | |
canvas.width = 300 * devicePixelRatio; | |
canvas.height = 150 * devicePixelRatio; | |
} | |
gl.disable(gl.SCISSOR_TEST); | |
gl.clearColor(1, 1, 1, 1); | |
gl.clear(gl.COLOR_BUFFER_BIT); | |
gl.flush(); | |
angle % 180 == 90 ? gl.scissor(75, 150, 150, 300) | |
: gl.scissor(150, 75, 300, 150); | |
gl.enable(gl.SCISSOR_TEST); | |
}; | |
screen.orientation.addEventListener('change', setSizeAndRotation); | |
setSizeAndRotation(); | |
}); | |
</script> | |
<style> | |
.container { | |
padding: 25px; | |
position: relative; | |
} | |
canvas { | |
position: absolute; | |
width: 300px; | |
height: 150px; | |
left: 0px; | |
top: 0px; | |
} | |
</style> | |
<div class="container"> | |
<canvas></canvas> | |
</div> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment