Created
September 16, 2015 23:28
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Connecting to Maya's Socket
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| ''' | |
| Command port | |
| http://forums.cgsociety.org/archive/index.php?t-966699.html | |
| Creative Crash | |
| ''' | |
| import socket | |
| #HOST = '192.168.1.122' # The remote host | |
| HOST = '127.0.0.1' # the local host | |
| PORT = 54321 # The same port as used by the server | |
| ADDR=(HOST,PORT) | |
| def SendCommand(): | |
| client = socket.socket(socket.AF_INET, socket.SOCK_STREAM) | |
| client.connect(ADDR) | |
| cmd = 'mc.polyCube()' # the commang from external editor to maya | |
| MyMessage = 'python("import maya.cmds as mc;{0}")'.format(cmd) | |
| client.send(MyMessage) | |
| data = client.recv(1024) #receive the result info | |
| client.close() | |
| print 'The Result is %s'%data | |
| if __name__=='__main__': | |
| SendCommand() | |
| ## In Maya | |
| #mc.commandPort(n=':54321', eo=True) |
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