Created
May 6, 2013 09:26
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테이블에 함수를 포인터에 넣어놓고 문자열을 이용해 호출하는 코드
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#include <map> | |
#include <string> | |
#include <functional> | |
#include <iostream> | |
using namespace std; | |
template <class T> | |
class Delegator | |
{ | |
public: | |
map<string, function<void(T*)> > table; | |
void registerFunc( string cmd, void(T::* f)() ) | |
{ | |
table[cmd] = f; | |
} | |
void call(string cmd) | |
{ | |
table[cmd]((T*)this); | |
} | |
}; | |
class player : public Delegator<player> | |
{ | |
public: | |
void play() | |
{ | |
cout << "play" << endl; | |
} | |
virtual void play2nd() | |
{ | |
cout << "player::play2nd" << endl; | |
} | |
}; | |
class subplayer : public player | |
{ | |
public: | |
virtual void play2nd() | |
{ | |
cout << "subplayer::play2nd" << endl; | |
} | |
}; | |
int main() | |
{ | |
subplayer theplayer; | |
theplayer.registerFunc("play", &player::play); | |
theplayer.registerFunc("play2nd", &player::play2nd); | |
theplayer.call("play"); | |
theplayer.call("play2nd"); | |
return 0; | |
} |
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