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@jboner
jboner / latency.txt
Last active July 13, 2025 02:09
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@luw2007
luw2007 / 词性标记.md
Last active June 11, 2025 07:59
词性标记: 包含 ICTPOS3.0词性标记集、ICTCLAS 汉语词性标注集、jieba 字典中出现的词性、simhash 中可以忽略的部分词性

词的分类

  • 实词:名词、动词、形容词、状态词、区别词、数词、量词、代词
  • 虚词:副词、介词、连词、助词、拟声词、叹词。

ICTPOS3.0词性标记集

n 名词

nr 人名

@edokeh
edokeh / index.js
Last active July 3, 2025 23:09
佛祖保佑,永无 BUG
//
// _oo0oo_
// o8888888o
// 88" . "88
// (| -_- |)
// 0\ = /0
// ___/`---'\___
// .' \\| |// '.
// / \\||| : |||// \
// / _||||| -:- |||||- \
@zsup
zsup / ddd.md
Last active July 10, 2025 19:43
Documentation-Driven Development (DDD)

Documentation-Driven Development

The philosophy behind Documentation-Driven Development is a simple: from the perspective of a user, if a feature is not documented, then it doesn't exist, and if a feature is documented incorrectly, then it's broken.

  • Document the feature first. Figure out how you're going to describe the feature to users; if it's not documented, it doesn't exist. Documentation is the best way to define a feature in a user's eyes.
  • Whenever possible, documentation should be reviewed by users (community or Spark Elite) before any development begins.
  • Once documentation has been written, development should commence, and test-driven development is preferred.
  • Unit tests should be written that test the features as described by the documentation. If the functionality ever comes out of alignment with the documentation, tests should fail.
  • When a feature is being modified, it should be modified documentation-first.
  • When documentation is modified, so should be the tests.
@gosukiwi
gosukiwi / .vimrc
Last active February 24, 2020 06:01
.vimrc
" ---------------------- USABILITY CONFIGURATION ----------------------
" Basic and pretty much needed settings to provide a solid base for
" source code editting
" don't make vim compatible with vi
set nocompatible
" turn on syntax highlighting
syntax on
" and show line numbers
@DavidWells
DavidWells / reset.css
Last active June 24, 2025 01:39 — forked from karbassi/reset.css
CSS reset. Follow me on the twitters for more tips: https://twitter.com/davidwells
/* http://meyerweb.com/eric/tools/css/reset/
v2.0-modified | 20110126
License: none (public domain)
*/
html, body, div, span, applet, object, iframe,
h1, h2, h3, h4, h5, h6, p, blockquote, pre,
a, abbr, acronym, address, big, cite, code,
del, dfn, em, img, ins, kbd, q, s, samp,
small, strike, strong, sub, sup, tt, var,
@thure
thure / 1.1: Why state machines?.md
Last active February 6, 2023 14:56
SCXML Tutorials

Fundamentals: why state machines?

States. The final frontier. These are the voyages of an enterprising developer. Her eternal mission: to explore strange new techniques, to seek out better ways to engineer for mental models and new design patterns. To boldly go where a few awesome devs have gone before.

So you’ve found our poignant guide to SCXML and surely you’re wondering “Why should I want to go out of my way to use formal state machines?” or something like that. Hopefully this introduction addresses that kind of question.

An example: Nancy’s RPG

The problem

@SleepWalker
SleepWalker / swipe.js
Created September 30, 2015 04:59
A simple swipe detection on vanilla js
var touchstartX = 0;
var touchstartY = 0;
var touchendX = 0;
var touchendY = 0;
var gesuredZone = document.getElementById('gesuredZone');
gesuredZone.addEventListener('touchstart', function(event) {
touchstartX = event.screenX;
touchstartY = event.screenY;
@Avaq
Avaq / combinators.js
Last active May 20, 2025 01:53
Common combinators in JavaScript
const I = x => x
const K = x => y => x
const A = f => x => f (x)
const T = x => f => f (x)
const W = f => x => f (x) (x)
const C = f => y => x => f (x) (y)
const B = f => g => x => f (g (x))
const S = f => g => x => f (x) (g (x))
const S_ = f => g => x => f (g (x)) (x)
const S2 = f => g => h => x => f (g (x)) (h (x))