Created
March 5, 2014 21:22
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| class @Rectangle | |
| @fromClientRect: (clientRect) -> | |
| new Rectangle( | |
| clientRect.left | |
| clientRect.top | |
| clientRect.right - clientRect.left | |
| clientRect.bottom - clientRect.top) | |
| @fromNode: (node) -> | |
| {left, top} = node.offset() | |
| left += parseInt(node.css("marginLeft") || 0) | |
| top += parseInt(node.css("marginTop") || 0) | |
| width = node.outerWidth() | |
| height = node.outerHeight() | |
| new Rectangle(left, top, width, height) | |
| @surround: (rectangles) -> | |
| return new Rectangle(0, 0, 0, 0) unless rectangles.length > 0 | |
| _.tap rectangles.shift(), (rect) -> | |
| for r in rectangles | |
| if r.left < rect.left | |
| rect.width += rect.left - r.left | |
| rect.left = r.left | |
| if r.top < rect.top | |
| rect.height += rect.top - r.top | |
| rect.top = r.top | |
| rect.width = Math.max(rect.left + rect.width, r.left + r.width) - rect.left | |
| rect.height = Math.max(rect.top + rect.height, r.top + r.height) - rect.top | |
| constructor: (@left, @top, @width, @height) -> | |
| expand: (amount) -> | |
| yamount = amount / @width * @height | |
| new Rectangle( | |
| @left - amount | |
| @top - yamount | |
| @width + amount * 2 | |
| @height + yamount * 2 | |
| ) | |
| fitIn: (rectangle) -> | |
| newRectangle = new Rectangle(@left, @top, @width, @height) | |
| factor = rectangle.width / rectangle.height | |
| boundsFactor = @width / @height | |
| if factor > boundsFactor | |
| newWidth = @height * factor | |
| newRectangle.left -= (newWidth - @width) / 2 | |
| newRectangle.width = newWidth | |
| else | |
| factor = rectangle.height / rectangle.width | |
| newHeight = @width * factor | |
| newRectangle.top -= (newHeight - @height) / 2 | |
| newRectangle.height = @width * factor | |
| newRectangle |
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