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February 5, 2017 08:19
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A simple castle wall written in OpenSCAD
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// scale the wall up | |
wall_scale = 10; | |
// set wall proportions | |
wall_length = 1; | |
wall_thickness = 0.3; | |
wall_height = 0.8; | |
// crennelation properties | |
cren_duty_cycle = 0.5; | |
cren_period = 0.1; | |
cren_height = cren_duty_cycle * cren_period; | |
cren_thickness = cren_duty_cycle * cren_period; | |
scale(wall_scale) { | |
walls_to_draw = 5; | |
color("DarkGray") union() { | |
drawEnclosedWall(walls_to_draw); | |
for (x = [0 : 1]) { | |
for (y = [0 : 1]) { | |
translate([ | |
x * walls_to_draw * wall_length - x * 2 * wall_thickness, | |
y * walls_to_draw * wall_length - y * 2 * wall_thickness, 0]) drawTower(2, 1.5); | |
} | |
} | |
translate([ | |
0.5 * walls_to_draw * wall_length - 3 * wall_thickness, | |
0.5 * walls_to_draw * wall_length - 3 * wall_thickness, 0]) drawTower(6, 2); | |
} | |
translate([-25, -25, -0.1]) color("MediumSeaGreen") cube([50, 50, 0.1]); | |
translate([0.5 * walls_to_draw * wall_length, 0.5 * walls_to_draw * wall_length, 2 * wall_height]) { | |
union() { | |
color("DarkGoldenrod") | |
cylinder(h = 2.5 * wall_height, r = 0.05, $fn = 30); | |
color("Crimson") translate([0, 0, 2.2 * wall_height]) cube([0.5, 0.05, 0.2]); | |
} | |
} | |
} | |
module drawEnclosedWall(num_walls) { | |
difference() { | |
union() { | |
drawLongWall(0, num_walls); | |
translate([num_walls * wall_length, 0, 0]) | |
drawLongWall(90, num_walls); | |
translate([num_walls * wall_length, num_walls * wall_length, 0]) | |
drawLongWall(180, num_walls); | |
translate([0, num_walls * wall_length, 0]) | |
drawLongWall(270, num_walls); | |
} | |
drawEntrance(0.5 * num_walls * wall_length); | |
} | |
} | |
module drawTower(dim_scale, tower_height) { | |
dim = dim_scale * wall_thickness; | |
difference() { | |
union() { | |
cube([dim, dim, tower_height]); | |
drawCrennelations(dim_scale * wall_thickness, tower_height); | |
translate([dim, 0, 0]) rotate([0, 0, 90]) drawCrennelations(dim_scale * wall_thickness, tower_height); | |
translate([dim, dim, 0]) rotate([0, 0, 180]) drawCrennelations(dim_scale * wall_thickness, tower_height); | |
translate([0, dim, 0]) rotate([0, 0, 270]) drawCrennelations(dim_scale * wall_thickness, tower_height); | |
} | |
translate([0.45 * dim, -0.01 * dim, 0.7 * tower_height]) cube([0.1 * dim, 1.1 * dim, 0.1 * tower_height]); | |
rotate([0, 0, 90]) translate([0.45 * dim, -1.01 * dim, 0.7 * tower_height]) cube([0.1 * dim, 1.1 * dim, 0.1 * tower_height]); | |
} | |
} | |
module drawEntrance(x_offset) { | |
x = x_offset - 0.4 * wall_length; | |
y = -0.1 * wall_thickness; | |
z = -0.1 * wall_height; | |
translate([0, 0, -0.2 * wall_height]) union() { | |
translate([x, y, z]) cube([0.8 * wall_length, 1.2 * wall_thickness, 0.6 * wall_height]); | |
translate([x_offset, 1.1 * wall_thickness, 0.5 * wall_height]) { | |
rotate([90, 0, 0]) { | |
cylinder(h = 1.2 * wall_thickness, r = 0.4 * wall_length, $fn = 25, centre = true); | |
} | |
} | |
} | |
} | |
module drawLongWall(rotation, num_walls) { | |
rotate([0, 0, rotation]) union() { | |
for(x = [0 : wall_length : (num_walls - 1) * wall_length]) { | |
translate([x, 0, 0]) drawWall(); | |
} | |
} | |
} | |
module drawWall() { | |
union() { | |
// wall base | |
cube([wall_length, wall_thickness, wall_height]); | |
drawCrennelations(wall_length, wall_height); | |
} | |
} | |
module drawCrennelations(cren_length, cren_z_offset) { | |
for (x = [0 : cren_period : cren_length - cren_period]) { | |
translate([x, 0, cren_z_offset]) { | |
cube([cren_duty_cycle * cren_period, cren_thickness, cren_height]); | |
} | |
} | |
} |
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// scale the wall up | |
wall_scale = 10; | |
// set wall proportions | |
wall_length = 1; | |
wall_thickness = 0.3; | |
wall_height = 0.8; | |
// crennelation properties | |
cren_duty_cycle = 0.5; | |
cren_period = 0.1; | |
cren_height = cren_duty_cycle * cren_period; | |
cren_thickness = cren_duty_cycle * cren_period; | |
scale(wall_scale) { | |
drawEnclosedWall(5); | |
} | |
module drawEnclosedWall(num_walls) { | |
union() { | |
drawLongWall(0, num_walls); | |
translate([num_walls * wall_length, 0, 0]) | |
drawLongWall(90, num_walls); | |
translate([num_walls * wall_length, num_walls * wall_length, 0]) | |
drawLongWall(180, num_walls); | |
translate([0, num_walls * wall_length, 0]) | |
drawLongWall(270, num_walls); | |
} | |
} | |
module drawLongWall(rotation, num_walls) { | |
rotate([0, 0, rotation]) union() { | |
for(x = [0 : wall_length : (num_walls - 1) * wall_length]) { | |
translate([x, 0, 0]) drawWall(); | |
} | |
} | |
} | |
module drawWall() { | |
union() { | |
// wall base | |
cube([wall_length, wall_thickness, wall_height]); | |
// crennelations | |
for (x = [0 : cren_period : wall_length - cren_period]) { | |
translate([x, 0, wall_height]) { | |
cube([cren_duty_cycle * cren_period, cren_thickness, cren_height]); | |
} | |
} | |
} | |
} |
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