CC-BY I guess
Apparently you have to unzip them for them to work
sorry about that
?
How Did You Create Them?? Btw From PhoenixSC
How Did You Create Them??. Btw From PhoenixSC
Oh cool, I didn't know PhoenixSC had used these!
I used the sample shaders provided by Xilefian as a base, then modified the vertex shaders to adjust the block's vertices' positions in the render.
How Did You Create Them??. Btw From PhoenixSC
Oh cool, I didn't know PhoenixSC had used these!
I used the sample shaders provided by Xilefian as a base, then modified the vertex shaders to adjust the block's vertices' positions in the render.
Yes, He Used These on His LiveStream on Twitch and Shared the link on Twitter.
Btw They are Really Cool...
@williambl you can watch him try it out here
https://www.twitch.tv/videos/945164075?t=01h02m53s
I made 2 dimensional boing
https://www.dropbox.com/s/e2c0l6clrzfkj2u/2%20dimensional%20boing.zip?dl=0
wobble
I'm not exactly interested about the Minecraft stuff, but rather the way .zip files were uploaded to a gist. How exactly?
I'm not exactly interested about the Minecraft stuff, but rather the way .zip files were uploaded to a gist. How exactly?
You can Clone Your Gist first and Add your binary files like zip, png. Then Push the repository To Github after adding and commit your changes.
Source: https://blog.ouseful.info/2019/02/12/adding-zip-files-to-github-gists/
I'm not exactly interested about the Minecraft stuff, but rather the way .zip files were uploaded to a gist. How exactly?
You can Clone Your Gist first and Add your binary files like zip, png. Then Push the repository To Github after adding and commit your changes.
Source: https://blog.ouseful.info/2019/02/12/adding-zip-files-to-github-gists/
Thanks
How do I use it :(
How do I use it :(
Download the zip files you want, unzip them (it should be just a folder with files inside), then put them into your resource folder
How Did You Create Them??. Btw From PhoenixSC
Oh cool, I didn't know PhoenixSC had used these!
I used the sample shaders provided by Xilefian as a base, then modified the vertex shaders to adjust the block's vertices' positions in the render.
i just remembered this from karl jacobs vid
I don't know much about this, but in animal crossing is there a way to make it look bigger?
is there an animal crossing for 1.18?
is there an animal crossing for 1.18?
@Michikato
It should still work on 1.18.
I don't know much about this, but in animal crossing is there a way to make it look bigger?
@Michikato Probably changing the -32
to different numbers. I can't quite remember though, it's been a while
how do i change the shader
i mean like
the file
wait is it even a shader?
found it
Can you update to 1.20.4?
child