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Simple dependency and ownership finder for Unity assets.
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any posix shell | |
coreutils (basename, dirname, realpath, sort, cut) | |
ripgrep | |
moreutils (sponge): optional for cache script | |
fd-find: optional for cache script | |
make: optional for install script |
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INSTALL_DIR = ${HOME}/.local/bin | |
INSTALL_TARGETS = $(patsubst %,${INSTALL_DIR}/unity-%,guid projdir cache deps owns globals) | |
install: ${INSTALL_TARGETS} | |
${INSTALL_DIR}/%: ./% | |
install -Dm 764 $< $@ | |
uninstall: | |
rm ${INSTALL_TARGETS} | |
.PHONY: install uninstall |
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#!/usr/bin/sh | |
PROJECT_BASE="$(unity-projdir "$1")" | |
[ -n "$PROJECT_BASE" ] || return 1 | |
CACHE_FILE="$PROJECT_BASE/Temp/assets.cache" | |
mkdir -p "$(dirname "$CACHE_FILE")" | |
printf "" > "$CACHE_FILE" | |
fd -e meta . "$PROJECT_BASE/Assets" | while read -r META; do | |
ASSET="$(dirname "$META")/$(basename "$META" .meta)" | |
ASSET_REL="$(realpath --relative-to "$PROJECT_BASE" "$ASSET")" | |
GUID="$(unity-guid "$ASSET")" | |
printf "[cache] %s\n" "$ASSET_REL" 1>&2 | |
printf "%s,%s\n" "$ASSET_REL" "$GUID" >> "$CACHE_FILE" | |
done | |
sort -u "$CACHE_FILE" | sponge "$CACHE_FILE" |
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#!/usr/bin/sh | |
TARGET_ASSET="$1" | |
PROJECT_BASE="$(unity-projdir "$TARGET_ASSET")" | |
PROJECT_ASSETS="$PROJECT_BASE"/Assets | |
ASSET_REFS=$(rg '^.*guid: (\w{32}).*$' -r '$1' "$TARGET_ASSET" | sort -u | rg -v "$(unity-guid "$TARGET_ASSET")") | |
if [ ! -f "$PROJECT_BASE/Temp/assets.cache" ]; then | |
printf "Cache not found, consider running \`unity-cache\` to generate it.\n" 1>&2 | |
fi | |
printf "[%s]\n" "$TARGET_ASSET" 1>&2 | |
for GUID in $ASSET_REFS; do | |
REF_PATH="" | |
if [ -f "$PROJECT_BASE/Temp/assets.cache" ]; then | |
REF_PATH="$(rg -F "$GUID" "$PROJECT_BASE/Temp/assets.cache" | cut -d, -f1)" | |
else | |
REF_PATH="$(rg "^guid: $GUID" "$PROJECT_ASSETS" -g "*.meta" -m1 -l | rg '^(.+).meta$' -r '$1')" | |
fi | |
printf "%s: " "$GUID" 1>&2 | |
if [ -n "$REF_PATH" ]; then | |
printf "%s\n" "$(realpath --relative-to "$(pwd)" "$REF_PATH")" | |
else | |
printf "\n" | |
fi | |
done |
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#!/usr/bin/sh | |
PROJECT_BASE="$(unity-projdir "$(pwd)")" | |
PROJECT_ASSETS="$PROJECT_BASE"/Assets | |
GLOBALS_SCRIPTS=$(rg -l "DontDestroyOnLoad" "$PROJECT_ASSETS") | |
for SCRIPT in $GLOBALS_SCRIPTS; do | |
printf "%s\n" "$(realpath --relative-to "$(pwd)" "$SCRIPT")" | |
done |
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#!/usr/bin/sh | |
rg '^guid: (\w{32})$' -r '$1' "$1".meta |
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#!/usr/bin/sh | |
TARGET_ASSET="$1" | |
PROJECT_BASE="$(unity-projdir "$TARGET_ASSET")" | |
PROJECT_ASSETS="$PROJECT_BASE"/Assets | |
TARGET_GUID="$(unity-guid "$TARGET_ASSET")" | |
if [ -n "$TARGET_GUID" ]; then | |
printf "[%s]\n" "$TARGET_ASSET" | |
rg -g '!*.meta' -m1 -l "$TARGET_GUID" "$PROJECT_ASSETS" | while read -r OWNER; do | |
printf "%s: %s\n" "$(unity-guid "$OWNER")" "$(realpath --relative-to "$(pwd)" "$OWNER")" | |
done | |
fi |
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#!/usr/bin/sh | |
TEST_DIR="$(realpath "${1:-.}")" | |
if [ -f "$TEST_DIR" ]; then | |
TEST_DIR="$(dirname "$1")" | |
fi | |
while [ "$TEST_DIR" != "/" ]; do | |
if [ -f "$TEST_DIR/ProjectSettings/ProjectVersion.txt" ]; then | |
echo "$TEST_DIR" | |
return 0 | |
fi | |
TEST_DIR=$(dirname "$TEST_DIR") | |
done | |
return 1 |
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