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import random | |
class square(object): | |
def __init__(self): | |
self.is_bomb = random.choice([True, False]) | |
self.n_bomb = 0 | |
def __str__(self): | |
if self.is_bomb: | |
return 'x' | |
else: | |
return str(self.n_bomb) | |
def look_neighborhood(board): | |
n = 10 | |
m = 10 | |
for x in range(n): | |
for y in range(m): | |
bombs = 0 | |
for i in range(x-1,x+2): | |
for j in range(y-1, y+2): | |
if i >= 0 and i < n and j >= 0 and j < m: | |
if board[i][j].is_bomb: bombs += 1 | |
board[x][y].n_bomb = bombs | |
def print_board(board): | |
for x in board: | |
for y in x: | |
print(y, end=' ') | |
print() | |
def init_board(): | |
board = [[square() for m in range(10)] for n in range(10)] | |
return board | |
board = init_board() | |
look_neighborhood(board) | |
print_board(board) |
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