Created
May 5, 2018 22:31
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Grid View Model with all item layout logic
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import UIKit | |
class GridViewModel { | |
static var itemMargin: CGFloat = 8.0 | |
var data: [Int] = (1...10).map { $0 } | |
func cellSize(for frame: CGRect, at indexPath: IndexPath) -> CGSize { | |
let height = (frame.height / 5) - 2 * GridViewModel.itemMargin | |
let fullWidth = frame.width | |
let halfWidth = (frame.width / 2) - (GridViewModel.itemMargin / 2) | |
let shouldBeFullWidth = cellShouldBeFullWidth(at: indexPath) | |
let width = shouldBeFullWidth ? fullWidth: halfWidth | |
return CGSize(width: width, height: height) | |
} | |
private func cellShouldBeFullWidth(at indexPath: IndexPath) -> Bool { | |
let count = data.count | |
guard indexPath.row < count else { return false } | |
switch indexPath.row { | |
case 0: | |
return count < 10 | |
case 1: | |
return count < 9 | |
case 2: | |
return count < 8 && count != 6 | |
case 3, 4: | |
return count < 6 | |
default: | |
return false | |
} | |
} | |
} |
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