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Frederik Winkelsdorf winkelsdorf

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@brettohland
brettohland / 1.0 FormatStyle in Excruciating Detail.md
Last active July 23, 2024 12:12
FormatStyle in Excruciating Detail
@steipete
steipete / View.swift
Created April 4, 2021 13:43
Accept dropping a file onto SwiftUI (both iOS and macOS)
.onDrop(of: [.fileURL], isTargeted: nil) { providers in
if let loadableProvider = providers.first(where: { $0.canLoadObject(ofClass: URL.self) }) {
_ = loadableProvider.loadObject(ofClass: URL.self) { fileURL, _ in
if let fileURL = fileURL, fileURL.pathExtension.lowercased() == "zip" {
self.logger.info("Dropped \(fileURL.path)")
DispatchQueue.main.async {
importer.open(zipArchiveURL: fileURL)
}
}
}
import SwiftUI
struct AccessibleView: View {
@ScaledMetricCustom(relativeTo: .title) var someSize: CGFloat = 100
@ScaledFont(customFontName: "TimesNewRomanPS-BoldMT", size: 18, relativeTo: .body) var bodyFont
var body: some View {
VStack {
Rectangle()
.frame(width: someSize, height: someSize)
//
// Deduplicated.swift
// CountriesSwiftUI
//
// Created by Alexey Naumov on 17.12.2019.
// Copyright © 2019 Alexey Naumov. All rights reserved.
//
import Foundation
import Combine
//
// BottomSheetView.swift
//
// Created by Majid Jabrayilov
// Copyright © 2019 Majid Jabrayilov. All rights reserved.
//
import SwiftUI
fileprivate enum Constants {
static let radius: CGFloat = 16
@HiddenJester
HiddenJester / UnitTestingSceneDelegateGist.md
Last active March 20, 2024 14:38
Mocking SceneDelegate for Unit Tests on iOS 13

Replacing the SceneDelegate When Running Unit Tests

Overview

I've been working through the exercises in the excellent iOS Unit Testing by Example book by Jon Reid, which I highly recommend. However, the book is in beta at the moment and there are some curveballs thrown by iOS 13 that aren't handled in the text yet. Specifically, when I hit the section about using a testing AppDelegate class I thought "This is very good. But what about the SceneDelegate?"

In Chapter 4 the recommendation is to remove the @UIApplicationMain decoration and make a manual top-level call to UIApplicationMain. To wit:

import UIKit
@propertyWrapper
struct Expirable<Value: ExpressibleByNilLiteral> {
let duration: TimeInterval
private var expirationDate = Date()
private var innerValue: Value = nil
private var hasExpired: Bool {
expirationDate < Date()
}
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active November 15, 2024 01:56
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@0xmachos
0xmachos / Keychain.md
Last active October 10, 2024 11:32
Useful resources for working with iOS/ macOS Keychain API

Keychain API

kSecAttrAccessible Mapping

Protection Domain (pdmn) Keychain Accessibility Values
ck kSecAttrAccessibleAfterFirstUnlock
cku kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly
dk kSecAttrAccessibleAlways
akpu kSecAttrAccessibleWhenPasscodeSetThisDeviceOnly