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SystemFinder - A Starsector class to find systems using vanilla's code but without requiring a BaseHubMission.
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import com.fs.starfarer.api.campaign.* | |
import com.fs.starfarer.api.campaign.econ.CommodityOnMarketAPI | |
import com.fs.starfarer.api.campaign.econ.MarketAPI | |
import com.fs.starfarer.api.impl.campaign.missions.cb.BaseCustomBounty | |
import com.fs.starfarer.api.impl.campaign.missions.hub.HubMissionWithSearch | |
import com.fs.starfarer.api.impl.campaign.missions.hub.ReqMode | |
import org.lwjgl.util.vector.Vector2f | |
class SystemFinder | |
@JvmOverloads constructor(val mission: HubMissionWithSearch = BaseCustomBounty()) { | |
val search: HubMissionWithSearch.SearchData | |
get() = mission.search | |
fun resetSearch() = mission.resetSearch() | |
.run { this@SystemFinder } | |
fun requireSystemInterestingAndNotCore() = mission.requireSystemInterestingAndNotCore() | |
.run { this@SystemFinder } | |
fun requireSystemInterestingAndNotUnsafeOrCore() = mission.requireSystemInterestingAndNotUnsafeOrCore() | |
.run { this@SystemFinder } | |
fun preferSystemInteresting() = mission.preferSystemInteresting() | |
.run { this@SystemFinder } | |
fun preferSystemInDirectionOfOtherMissions() = mission.preferSystemInDirectionOfOtherMissions() | |
.run { this@SystemFinder } | |
fun requireSystemInDirection(dir: Float, arc: Float) = mission.requireSystemInDirection(dir, arc) | |
.run { this@SystemFinder } | |
fun preferSystemInDirection(dir: Float, arc: Float) = mission.preferSystemInDirection(dir, arc) | |
.run { this@SystemFinder } | |
fun requireSystemInDirectionFrom(from: Vector2f?, dir: Float, arc: Float) = | |
mission.requireSystemInDirectionFrom(from, dir, arc) | |
.run { this@SystemFinder } | |
fun preferSystemInDirectionFrom(from: Vector2f?, dir: Float, arc: Float) = | |
mission.preferSystemInDirectionFrom(from, dir, arc) | |
.run { this@SystemFinder } | |
fun preferPlanetInDirectionOfOtherMissions() = mission.preferPlanetInDirectionOfOtherMissions() | |
.run { this@SystemFinder } | |
fun preferEntityInDirectionOfOtherMissions() = mission.preferEntityInDirectionOfOtherMissions() | |
.run { this@SystemFinder } | |
fun preferTerrainInDirectionOfOtherMissions() = mission.preferTerrainInDirectionOfOtherMissions() | |
.run { this@SystemFinder } | |
fun preferMarketInDirectionOfOtherMissions() = mission.preferMarketInDirectionOfOtherMissions() | |
.run { this@SystemFinder } | |
fun requireSystemTags(mode: ReqMode?, vararg tags: String?) = mission.requireSystemTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun preferSystemTags(mode: ReqMode?, vararg tags: String?) = mission.preferSystemTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun requireSystemHasBase(factionId: String?) = mission.requireSystemHasBase(factionId) | |
.run { this@SystemFinder } | |
fun preferSystemHasBase(factionId: String?) = mission.preferSystemHasBase(factionId) | |
.run { this@SystemFinder } | |
fun requireSystemHasColony(factionId: String?, minSize: Int) = | |
mission.requireSystemHasColony(factionId, minSize) | |
.run { this@SystemFinder } | |
fun preferSystemHasColony(factionId: String?, minSize: Int) = | |
mission.preferSystemHasColony(factionId, minSize) | |
.run { this@SystemFinder } | |
fun requireSystemHasAtLeastNumJumpPoints(min: Int) = mission.requireSystemHasAtLeastNumJumpPoints(min) | |
.run { this@SystemFinder } | |
fun preferSystemHasAtLeastNumJumpPoints(min: Int) = mission.preferSystemHasAtLeastNumJumpPoints(min) | |
.run { this@SystemFinder } | |
fun requireSystemUnexplored() = mission.requireSystemUnexplored() | |
.run { this@SystemFinder } | |
fun preferSystemUnexplored() = mission.preferSystemUnexplored() | |
.run { this@SystemFinder } | |
fun requireSystemNotEnteredByPlayerFor(days: Float) = mission.requireSystemNotEnteredByPlayerFor(days) | |
.run { this@SystemFinder } | |
fun preferSystemNotEnteredByPlayerFor(days: Float) = mission.preferSystemNotEnteredByPlayerFor(days) | |
.run { this@SystemFinder } | |
fun requireSystemExplored() = mission.requireSystemExplored() | |
.run { this@SystemFinder } | |
fun preferSystemExplored() = mission.preferSystemExplored() | |
.run { this@SystemFinder } | |
fun requireSystemHasNumPlanets(num: Int) = mission.requireSystemHasNumPlanets(num) | |
.run { this@SystemFinder } | |
fun preferSystemHasNumPlanets(num: Int) = mission.preferSystemHasNumPlanets(num) | |
.run { this@SystemFinder } | |
fun requireSystemHasNumTerrain(num: Int) = mission.requireSystemHasNumTerrain(num) | |
.run { this@SystemFinder } | |
fun preferSystemHasNumTerrain(num: Int) = mission.preferSystemHasNumTerrain(num) | |
.run { this@SystemFinder } | |
fun requireSystemHasNumPlanetsAndTerrain(num: Int) = mission.requireSystemHasNumPlanetsAndTerrain(num) | |
.run { this@SystemFinder } | |
fun preferSystemHasNumPlanetsAndTerrain(num: Int) = mission.preferSystemHasNumPlanetsAndTerrain(num) | |
.run { this@SystemFinder } | |
fun requireSystemIsDense() = mission.requireSystemIsDense() | |
.run { this@SystemFinder } | |
fun preferSystemIsDense() = mission.preferSystemIsDense() | |
.run { this@SystemFinder } | |
fun requireSystemBlackHole() = mission.requireSystemBlackHole() | |
.run { this@SystemFinder } | |
fun requireSystemNebula() = mission.requireSystemNebula() | |
.run { this@SystemFinder } | |
fun requireSystemHasPulsar() = mission.requireSystemHasPulsar() | |
.run { this@SystemFinder } | |
fun preferSystemBlackHole() = mission.preferSystemBlackHole() | |
.run { this@SystemFinder } | |
fun preferSystemNebula() = mission.preferSystemNebula() | |
.run { this@SystemFinder } | |
fun preferSystemHasPulsar() = mission.preferSystemHasPulsar() | |
.run { this@SystemFinder } | |
fun requireSystemBlackHoleOrPulsarOrNebula() = mission.requireSystemBlackHoleOrPulsarOrNebula() | |
.run { this@SystemFinder } | |
fun preferSystemBlackHoleOrPulsarOrNebula() = mission.preferSystemBlackHoleOrPulsarOrNebula() | |
.run { this@SystemFinder } | |
fun requireSystemBlackHoleOrNebula() = mission.requireSystemBlackHoleOrNebula() | |
.run { this@SystemFinder } | |
fun preferSystemBlackHoleOrNebula() = mission.preferSystemBlackHoleOrNebula() | |
.run { this@SystemFinder } | |
fun requireSystemNotBlackHole() = mission.requireSystemNotBlackHole() | |
.run { this@SystemFinder } | |
fun requireSystemNotNebula() = mission.requireSystemNotNebula() | |
.run { this@SystemFinder } | |
fun requireSystemNotHasPulsar() = mission.requireSystemNotHasPulsar() | |
.run { this@SystemFinder } | |
fun requireSystemNotAlreadyUsedForStory() = mission.requireSystemNotAlreadyUsedForStory() | |
.run { this@SystemFinder } | |
fun setSystemWasUsedForStory(stage: Any?, system: StarSystemAPI?) = | |
mission.setSystemWasUsedForStory(stage, system) | |
.run { this@SystemFinder } | |
fun preferSystemNotBlackHole() = mission.preferSystemNotBlackHole() | |
.run { this@SystemFinder } | |
fun preferSystemNotNebula() = mission.preferSystemNotNebula() | |
.run { this@SystemFinder } | |
fun preferSystemNotPulsar() = mission.preferSystemNotPulsar() | |
.run { this@SystemFinder } | |
fun requireSystemHasSafeStars() = mission.requireSystemHasSafeStars() | |
.run { this@SystemFinder } | |
fun requireSystemInInnerSector() = mission.requireSystemInInnerSector() | |
.run { this@SystemFinder } | |
fun preferSystemInInnerSector() = mission.preferSystemInInnerSector() | |
.run { this@SystemFinder } | |
fun requireSystemOnFringeOfSector() = mission.requireSystemOnFringeOfSector() | |
.run { this@SystemFinder } | |
fun preferSystemOnFringeOfSector() = mission.preferSystemOnFringeOfSector() | |
.run { this@SystemFinder } | |
fun requireSystemWithinRangeOf(location: Vector2f?, rangeLY: Float) = | |
mission.requireSystemWithinRangeOf(location, rangeLY) | |
.run { this@SystemFinder } | |
fun requireSystemWithinRangeOf(location: Vector2f?, minRangeLY: Float, maxRangeLY: Float) = | |
mission.requireSystemWithinRangeOf(location, minRangeLY, maxRangeLY) | |
.run { this@SystemFinder } | |
fun preferSystemWithinRangeOf(location: Vector2f?, rangeLY: Float) = | |
mission.preferSystemWithinRangeOf(location, rangeLY) | |
.run { this@SystemFinder } | |
fun preferSystemWithinRangeOf(location: Vector2f?, minRangeLY: Float, maxRangeLY: Float) = | |
mission.preferSystemWithinRangeOf(location, minRangeLY, maxRangeLY) | |
.run { this@SystemFinder } | |
fun requireSystemOutsideRangeOf(location: Vector2f?, rangeLY: Float) = | |
mission.requireSystemOutsideRangeOf(location, rangeLY) | |
.run { this@SystemFinder } | |
fun preferSystemOutsideRangeOf(location: Vector2f?, rangeLY: Float) = | |
mission.preferSystemOutsideRangeOf(location, rangeLY) | |
.run { this@SystemFinder } | |
fun requirePlanetNotStar() = mission.requirePlanetNotStar() | |
.run { this@SystemFinder } | |
fun requirePlanetIsStar() = mission.requirePlanetIsStar() | |
.run { this@SystemFinder } | |
fun requirePlanetNotGasGiant() = mission.requirePlanetNotGasGiant() | |
.run { this@SystemFinder } | |
fun preferPlanetNonGasGiant() = mission.preferPlanetNonGasGiant() | |
.run { this@SystemFinder } | |
fun requirePlanetNotNearJumpPoint(minDist: Float) = mission.requirePlanetNotNearJumpPoint(minDist) | |
.run { this@SystemFinder } | |
fun preferPlanetNotNearJumpPoint(minDist: Float) = mission.preferPlanetNotNearJumpPoint(minDist) | |
.run { this@SystemFinder } | |
fun requirePlanetIsGasGiant() = mission.requirePlanetIsGasGiant() | |
.run { this@SystemFinder } | |
fun preferPlanetIsGasGiant() = mission.preferPlanetIsGasGiant() | |
.run { this@SystemFinder } | |
fun requirePlanetPopulated() = mission.requirePlanetPopulated() | |
.run { this@SystemFinder } | |
fun preferPlanetPopulated() = mission.preferPlanetPopulated() | |
.run { this@SystemFinder } | |
fun requirePlanetUnpopulated() = mission.requirePlanetUnpopulated() | |
.run { this@SystemFinder } | |
fun preferPlanetUnpopulated() = mission.preferPlanetUnpopulated() | |
.run { this@SystemFinder } | |
fun requirePlanetTags(mode: ReqMode?, vararg tags: String?) = mission.requirePlanetTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun preferPlanetTags(mode: ReqMode?, vararg tags: String?) = mission.preferPlanetTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun requirePlanetConditions(mode: ReqMode?, vararg tags: String?) = | |
mission.requirePlanetConditions(mode, *tags) | |
.run { this@SystemFinder } | |
fun preferPlanetConditions(mode: ReqMode?, vararg conditions: String?) = | |
mission.preferPlanetConditions(mode, *conditions) | |
.run { this@SystemFinder } | |
fun requirePlanetNotFullySurveyed() = mission.requirePlanetNotFullySurveyed() | |
.run { this@SystemFinder } | |
fun preferPlanetNotFullySurveyed() = mission.preferPlanetNotFullySurveyed() | |
.run { this@SystemFinder } | |
fun requirePlanetFullySurveyed() = mission.requirePlanetFullySurveyed() | |
.run { this@SystemFinder } | |
fun preferPlanetFullySurveyed() = mission.preferPlanetFullySurveyed() | |
.run { this@SystemFinder } | |
fun preferPlanetUnsurveyed() = mission.preferPlanetUnsurveyed() | |
.run { this@SystemFinder } | |
fun requirePlanetUnsurveyed() = mission.requirePlanetUnsurveyed() | |
.run { this@SystemFinder } | |
fun requirePlanetWithRuins() = mission.requirePlanetWithRuins() | |
.run { this@SystemFinder } | |
fun preferPlanetWithRuins() = mission.preferPlanetWithRuins() | |
.run { this@SystemFinder } | |
fun requirePlanetWithoutRuins() = mission.requirePlanetWithoutRuins() | |
.run { this@SystemFinder } | |
fun preferPlanetWithoutRuins() = mission.preferPlanetWithoutRuins() | |
.run { this@SystemFinder } | |
fun requirePlanetUnexploredRuins() = mission.requirePlanetUnexploredRuins() | |
.run { this@SystemFinder } | |
fun preferPlanetUnexploredRuins() = mission.preferPlanetUnexploredRuins() | |
.run { this@SystemFinder } | |
fun requireEntityTags(mode: ReqMode?, vararg tags: String?) = mission.requireEntityTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun preferEntityTags(mode: ReqMode?, vararg tags: String?) = mission.preferEntityTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun requireEntityType(vararg types: String?) = mission.requireEntityType(*types) | |
.run { this@SystemFinder } | |
fun preferEntityType(vararg types: String?) = mission.preferEntityType(*types) | |
.run { this@SystemFinder } | |
fun requireEntityMemoryFlags(vararg flags: String?) = mission.requireEntityMemoryFlags(*flags) | |
.run { this@SystemFinder } | |
fun preferEntityMemoryFlags(vararg flags: String?) = mission.preferEntityMemoryFlags(*flags) | |
.run { this@SystemFinder } | |
fun requireEntityUndiscovered() = mission.requireEntityUndiscovered() | |
.run { this@SystemFinder } | |
fun preferEntityUndiscovered() = mission.preferEntityUndiscovered() | |
.run { this@SystemFinder } | |
fun requireEntityNot(entity: SectorEntityToken?) = mission.requireEntityNot(entity) | |
.run { this@SystemFinder } | |
fun requirePlanetNot(planet: PlanetAPI?) = mission.requirePlanetNot(planet) | |
.run { this@SystemFinder } | |
fun requireSystemNot(system: StarSystemAPI?) = mission.requireSystemNot(system) | |
.run { this@SystemFinder } | |
fun requireSystemIs(system: StarSystemAPI?) = mission.requireSystemIs(system) | |
.run { this@SystemFinder } | |
fun requireSystem(req: HubMissionWithSearch.StarSystemRequirement?) = mission.requireSystem(req) | |
.run { this@SystemFinder } | |
fun preferSystem(req: HubMissionWithSearch.StarSystemRequirement?) = mission.preferSystem(req) | |
.run { this@SystemFinder } | |
fun pickFromMatching(matches: List<*>?, preferred: List<*>?): Any? = | |
mission.pickFromMatching(matches, preferred) | |
fun pickSystem(): StarSystemAPI? = mission.pickSystem() | |
fun pickSystem(resetSearch: Boolean): StarSystemAPI? = mission.pickSystem(resetSearch) | |
fun searchMakeSystemPreferencesMoreImportant(value: Boolean) = | |
mission.searchMakeSystemPreferencesMoreImportant(value) | |
.run { this@SystemFinder } | |
fun pickPlanet(): PlanetAPI? = mission.pickPlanet() | |
fun pickPlanet(resetSearch: Boolean): PlanetAPI? = mission.pickPlanet(resetSearch) | |
fun pickEntity(): SectorEntityToken? = mission.pickEntity() | |
fun pickEntity(resetSearch: Boolean): SectorEntityToken? = mission.pickEntity(resetSearch) | |
fun pickMarket(): MarketAPI? = mission.pickMarket() | |
fun pickMarket(resetSearch: Boolean): MarketAPI? = mission.pickMarket(resetSearch) | |
fun pickCommodity(): CommodityOnMarketAPI? = mission.pickCommodity() | |
fun pickCommodity(resetSearch: Boolean): CommodityOnMarketAPI? = mission.pickCommodity(resetSearch) | |
fun requireMarketTacticallyBombardable() = mission.requireMarketTacticallyBombardable() | |
.run { this@SystemFinder } | |
fun requireMarketNotTacticallyBombardable() = mission.requireMarketNotTacticallyBombardable() | |
.run { this@SystemFinder } | |
fun preferMarketTacticallyBombardable() = mission.preferMarketTacticallyBombardable() | |
.run { this@SystemFinder } | |
fun preferMarketNotTacticallyBombardable() = mission.preferMarketNotTacticallyBombardable() | |
.run { this@SystemFinder } | |
fun requireMarketMilitary() = mission.requireMarketMilitary() | |
.run { this@SystemFinder } | |
fun preferMarketMilitary() = mission.preferMarketMilitary() | |
.run { this@SystemFinder } | |
fun requireMarketNotMilitary() = mission.requireMarketNotMilitary() | |
.run { this@SystemFinder } | |
fun preferMarketNotMilitary() = mission.preferMarketNotMilitary() | |
.run { this@SystemFinder } | |
fun requireMarketMemoryFlag(key: String?, value: Any?) = mission.requireMarketMemoryFlag(key, value) | |
.run { this@SystemFinder } | |
fun preferMarketMemoryFlag(key: String?, value: Any?) = mission.preferMarketMemoryFlag(key, value) | |
.run { this@SystemFinder } | |
fun requireMarketHidden() = mission.requireMarketHidden() | |
.run { this@SystemFinder } | |
fun preferMarketHidden() = mission.preferMarketHidden() | |
.run { this@SystemFinder } | |
fun requireMarketNotHidden() = mission.requireMarketNotHidden() | |
.run { this@SystemFinder } | |
fun preferMarketNotHidden() = mission.preferMarketNotHidden() | |
.run { this@SystemFinder } | |
fun requireMarketNotInHyperspace() = mission.requireMarketNotInHyperspace() | |
.run { this@SystemFinder } | |
fun preferMarketNotInHyperspace() = mission.preferMarketNotInHyperspace() | |
.run { this@SystemFinder } | |
fun requireMarketIs(id: String?) = mission.requireMarketIs(id) | |
.run { this@SystemFinder } | |
fun requireMarketIs(param: MarketAPI?) = mission.requireMarketIs(param) | |
.run { this@SystemFinder } | |
fun preferMarketIs(param: MarketAPI?) = mission.preferMarketIs(param) | |
.run { this@SystemFinder } | |
fun requireMarketIsNot(param: MarketAPI?) = mission.requireMarketIsNot(param) | |
.run { this@SystemFinder } | |
fun preferMarketIsNot(param: MarketAPI?) = mission.preferMarketIsNot(param) | |
.run { this@SystemFinder } | |
fun requireMarketFaction(vararg factions: String?) = mission.requireMarketFaction(*factions) | |
.run { this@SystemFinder } | |
fun preferMarketFaction(vararg factions: String?) = mission.preferMarketFaction(*factions) | |
.run { this@SystemFinder } | |
fun requireMarketFactionNot(vararg factions: String?) = mission.requireMarketFactionNot(*factions) | |
.run { this@SystemFinder } | |
fun preferMarketFactionNot(vararg factions: String?) = mission.preferMarketFactionNot(*factions) | |
.run { this@SystemFinder } | |
fun requireMarketFactionNotPlayer() = mission.requireMarketFactionNotPlayer() | |
.run { this@SystemFinder } | |
fun requireMarketFactionHostileTo(faction: String?) = mission.requireMarketFactionHostileTo(faction) | |
.run { this@SystemFinder } | |
fun preferMarketFactionHostileTo(faction: String?) = mission.preferMarketFactionHostileTo(faction) | |
.run { this@SystemFinder } | |
fun requireMarketFactionNotHostileTo(faction: String?) = mission.requireMarketFactionNotHostileTo(faction) | |
.run { this@SystemFinder } | |
fun preferMarketFactionNotHostileTo(faction: String?) = mission.preferMarketFactionNotHostileTo(faction) | |
.run { this@SystemFinder } | |
fun requireMarketLocation(vararg locations: String?) = mission.requireMarketLocation(*locations) | |
.run { this@SystemFinder } | |
fun requireMarketLocation(vararg locations: LocationAPI?) = mission.requireMarketLocation(*locations) | |
.run { this@SystemFinder } | |
fun preferMarketLocation(vararg locations: String?) = mission.preferMarketLocation(*locations) | |
.run { this@SystemFinder } | |
fun preferMarketLocation(vararg locations: LocationAPI?) = mission.preferMarketLocation(*locations) | |
.run { this@SystemFinder } | |
fun requireMarketLocationNot(vararg locations: String?) = mission.requireMarketLocationNot(*locations) | |
.run { this@SystemFinder } | |
fun requireMarketLocationNot(vararg locations: LocationAPI?) = mission.requireMarketLocationNot(*locations) | |
.run { this@SystemFinder } | |
fun preferMarketLocationNot(vararg locations: String?) = mission.preferMarketLocationNot(*locations) | |
.run { this@SystemFinder } | |
fun preferMarketLocationNot(vararg locations: LocationAPI?) = mission.preferMarketLocationNot(*locations) | |
.run { this@SystemFinder } | |
fun requireMarketFactionCustom(mode: ReqMode?, vararg custom: String?) = | |
mission.requireMarketFactionCustom(mode, *custom) | |
.run { this@SystemFinder } | |
fun preferMarketFactionCustom(mode: ReqMode?, vararg custom: String?) = | |
mission.preferMarketFactionCustom(mode, *custom) | |
.run { this@SystemFinder } | |
fun requireMarketSizeAtLeast(size: Int) = mission.requireMarketSizeAtLeast(size) | |
.run { this@SystemFinder } | |
fun preferMarketSizeAtLeast(size: Int) = mission.preferMarketSizeAtLeast(size) | |
.run { this@SystemFinder } | |
fun requireMarketSizeAtMost(size: Int) = mission.requireMarketSizeAtMost(size) | |
.run { this@SystemFinder } | |
fun preferMarketSizeAtMost(size: Int) = mission.preferMarketSizeAtMost(size) | |
.run { this@SystemFinder } | |
fun requireMarketStabilityAtLeast(stability: Int) = mission.requireMarketStabilityAtLeast(stability) | |
.run { this@SystemFinder } | |
fun preferMarketStabilityAtLeast(stability: Int) = mission.preferMarketStabilityAtLeast(stability) | |
.run { this@SystemFinder } | |
fun requireMarketStabilityAtMost(stability: Int) = mission.requireMarketStabilityAtMost(stability) | |
.run { this@SystemFinder } | |
fun preferMarketStabilityAtMost(stability: Int) = mission.preferMarketStabilityAtMost(stability) | |
.run { this@SystemFinder } | |
fun requireMarketConditions(mode: ReqMode?, vararg conditions: String?) = | |
mission.requireMarketConditions(mode, *conditions) | |
.run { this@SystemFinder } | |
fun preferMarketConditions(mode: ReqMode?, vararg conditions: String?) = | |
mission.preferMarketConditions(mode, *conditions) | |
.run { this@SystemFinder } | |
fun requireMarketIndustries(mode: ReqMode?, vararg industries: String?) = | |
mission.requireMarketIndustries(mode, *industries) | |
.run { this@SystemFinder } | |
fun preferMarketIndustries(mode: ReqMode?, vararg industries: String?) = | |
mission.preferMarketIndustries(mode, *industries) | |
.run { this@SystemFinder } | |
fun requireMarketIsMilitary() = mission.requireMarketIsMilitary() | |
.run { this@SystemFinder } | |
fun preferMarketIsMilitary() = mission.preferMarketIsMilitary() | |
.run { this@SystemFinder } | |
fun requireMarketHasSpaceport() = mission.requireMarketHasSpaceport() | |
.run { this@SystemFinder } | |
fun preferMarketHasSpaceport() = mission.preferMarketHasSpaceport() | |
.run { this@SystemFinder } | |
fun requireMarketNotHasSpaceport() = mission.requireMarketNotHasSpaceport() | |
.run { this@SystemFinder } | |
fun preferMarketNotHasSpaceport() = mission.preferMarketNotHasSpaceport() | |
.run { this@SystemFinder } | |
fun requireCommodityIsNotPersonnel() = mission.requireCommodityIsNotPersonnel() | |
.run { this@SystemFinder } | |
fun preferCommodityIsNotPersonnel() = mission.preferCommodityIsNotPersonnel() | |
.run { this@SystemFinder } | |
fun requireCommodityLegal() = mission.requireCommodityLegal() | |
.run { this@SystemFinder } | |
fun preferCommodityLegal() = mission.preferCommodityLegal() | |
.run { this@SystemFinder } | |
fun requireCommodityIllegal() = mission.requireCommodityIllegal() | |
.run { this@SystemFinder } | |
fun preferCommodityIllegal() = mission.preferCommodityIllegal() | |
.run { this@SystemFinder } | |
fun requireCommodityIs(id: String?) = mission.requireCommodityIs(id) | |
.run { this@SystemFinder } | |
fun preferCommodityIs(id: String?) = mission.preferCommodityIs(id) | |
.run { this@SystemFinder } | |
fun requireCommodityTags(mode: ReqMode?, vararg tags: String?) = mission.requireCommodityTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun preferCommodityTags(mode: ReqMode?, vararg tags: String?) = mission.preferCommodityTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun requireCommodityAvailableAtLeast(qty: Int) = mission.requireCommodityAvailableAtLeast(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityAvailableAtLeast(qty: Int) = mission.preferCommodityAvailableAtLeast(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityAvailableAtMost(qty: Int) = mission.requireCommodityAvailableAtMost(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityAvailableAtMost(qty: Int) = mission.preferCommodityAvailableAtMost(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityDemandAtLeast(qty: Int) = mission.requireCommodityDemandAtLeast(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityDemandAtLeast(qty: Int) = mission.preferCommodityDemandAtLeast(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityDemandAtMost(qty: Int) = mission.requireCommodityDemandAtMost(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityDemandAtMost(qty: Int) = mission.preferCommodityDemandAtMost(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityProductionAtLeast(qty: Int) = mission.requireCommodityProductionAtLeast(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityProductionAtLeast(qty: Int) = mission.preferCommodityProductionAtLeast(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityProductionAtMost(qty: Int) = mission.requireCommodityProductionAtMost(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityProductionAtMost(qty: Int) = mission.preferCommodityProductionAtMost(qty) | |
.run { this@SystemFinder } | |
fun requireCommoditySurplusAtLeast(qty: Int) = mission.requireCommoditySurplusAtLeast(qty) | |
.run { this@SystemFinder } | |
fun preferCommoditySurplusAtLeast(qty: Int) = mission.preferCommoditySurplusAtLeast(qty) | |
.run { this@SystemFinder } | |
fun requireCommoditySurplusAtMost(qty: Int) = mission.requireCommoditySurplusAtMost(qty) | |
.run { this@SystemFinder } | |
fun preferCommoditySurplusAtMost(qty: Int) = mission.preferCommoditySurplusAtMost(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityDeficitAtLeast(qty: Int) = mission.requireCommodityDeficitAtLeast(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityDeficitAtLeast(qty: Int) = mission.preferCommodityDeficitAtLeast(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityDeficitAtMost(qty: Int) = mission.requireCommodityDeficitAtMost(qty) | |
.run { this@SystemFinder } | |
fun preferCommodityDeficitAtMost(qty: Int) = mission.preferCommodityDeficitAtMost(qty) | |
.run { this@SystemFinder } | |
fun requireCommodityBasePriceAtLeast(price: Float) = mission.requireCommodityBasePriceAtLeast(price) | |
.run { this@SystemFinder } | |
fun preferCommodityBasePriceAtLeast(price: Float) = mission.preferCommodityBasePriceAtLeast(price) | |
.run { this@SystemFinder } | |
fun requireCommodityBasePriceAtMost(price: Float) = mission.requireCommodityBasePriceAtMost(price) | |
.run { this@SystemFinder } | |
fun preferCommodityBasePriceAtMost(price: Float) = mission.preferCommodityBasePriceAtMost(price) | |
.run { this@SystemFinder } | |
fun requireTerrainType(mode: ReqMode?, vararg types: String?) = mission.requireTerrainType(mode, *types) | |
.run { this@SystemFinder } | |
fun preferTerrainType(mode: ReqMode?, vararg types: String?) = mission.preferTerrainType(mode, *types) | |
.run { this@SystemFinder } | |
fun requireTerrainTags(mode: ReqMode?, vararg tags: String?) = mission.requireTerrainTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun preferTerrainTags(mode: ReqMode?, vararg tags: String?) = mission.preferTerrainTags(mode, *tags) | |
.run { this@SystemFinder } | |
fun requireTerrainHasSpecialName() = mission.requireTerrainHasSpecialName() | |
.run { this@SystemFinder } | |
fun preferTerrainHasSpecialName() = mission.preferTerrainHasSpecialName() | |
.run { this@SystemFinder } | |
fun pickTerrain(): CampaignTerrainAPI? = mission.pickTerrain() | |
fun pickTerrain(resetSearch: Boolean): CampaignTerrainAPI? = mission.pickTerrain(resetSearch) | |
} |
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