Last active
May 10, 2021 10:43
-
-
Save withs/773b339df843ca9ae428d6f8d129d64b to your computer and use it in GitHub Desktop.
crosshair indicators for Gamesense.pub
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-- Shiba (8173) | |
local surface = require 'gamesense/surface' | |
local anti_aim = require 'gamesense/antiaim_funcs' | |
local screen_size = client.screen_size | |
local entity_get_prop = entity.get_prop | |
local entity_get_local_player = entity.get_local_player | |
local ui_get = ui.get | |
local ui_set = ui.set | |
local new_hotkey = ui.new_hotkey | |
local ui_new_label = ui.new_label | |
local ui_reference = ui.reference | |
local ui_new_slider = ui.new_slider | |
local ui_set_visible = ui.set_visible | |
local ui_new_checkbox = ui.new_checkbox | |
local ui_set_callback = ui.set_callback | |
local ui_new_multiselect = ui.new_multiselect | |
local ui_new_color_picker = ui.new_color_picker | |
local client_set_event_callback = client.set_event_callback | |
local client_unset_event_callback = client.unset_event_callback | |
local indics_checkbox = ui.new_checkbox("VISUALS", "Other ESP", "Enable crosshair indicators") | |
local indics_color_picker = ui_new_color_picker("VISUALS", "Other ESP", "Override toggled color", 255, 255, 255) | |
local indics_font_outline = ui_new_checkbox("VISUALS", "Other ESP", "Outline") | |
local indics_remove_base_indics = ui_new_checkbox("VISUALS", "Other ESP", "Remove other indicators") | |
local indics_pos_x_slider = ui_new_slider("VISUALS", "Other ESP", "Override x", -50, 100, 0, true, "px") | |
local indics_pos_z_slider = ui_new_slider("VISUALS", "Other ESP", "Override z", -50, 100, 0, true, "px") | |
local indics_sep = ui_new_slider("VISUALS", "Other ESP", "Override interlining", -50, 100, 0, true, "px") | |
local indics_font_size = ui_new_slider("VISUALS", "Other ESP", "Override Font size", 1, 100, 12, true, "px") | |
local indics_select = ui_new_multiselect("VISUALS", "Other ESP", "Desired indicators", "Fov", "Damage", "Legit AA", "Fake duck", "Force baim", "Double tap", "Freestanding","Automatic fire", "On shot anti-aim","Quick peek assist", "Force safe point", "Automatic penetration") | |
local indics_label_dt_color = ui_new_label("VISUALS", "Other ESP", "Loaded DT color") | |
local indics_color_dt = ui_new_color_picker("VISUALS", "Other ESP", "Loaded DT color", 255, 255, 255) | |
local indics_aa_arrows_checkbox = ui_new_checkbox("VISUALS", "Other ESP", "AA arrows") | |
local indics_aa_arrows_sep = ui_new_slider("VISUALS", "Other ESP", "Override x", -50, 100, 0, true, "px") | |
local indics_label_fake_r = ui_new_label("VISUALS", "Other ESP", "Override AA fake color") | |
local indics_color_fake_r = ui_new_color_picker("VISUALS", "Other ESP", "Override AA fake color", 255, 255, 255) | |
local indics_label_fake_l = ui_new_label("VISUALS", "Other ESP", "Override AA real color") | |
local indics_color_fake_l = ui_new_color_picker("VISUALS", "Other ESP", "Override AA real color", 255, 255, 255) | |
local indics_awallshot_toggle = ui.new_checkbox("VISUALS", "Other ESP", "Auto shoot & wall hotkey") | |
local ref_autoshoot = ui_reference("rage", "aimbot", "Automatic fire") | |
local ref_autoshoot_hotkey = new_hotkey("rage","aimbot", "Force automatic fire") | |
local ref_autowall = ui_reference("rage", "aimbot", "Automatic penetration") | |
local ref_autowall_hotkey = new_hotkey("rage","aimbot", "Force automatic penetration") | |
local font = surface.create_font("Verdana", ui_get(indics_font_size), 600, {0x000}) | |
local font_arrow = surface.create_font("Verdana", 20, 700, {0x000}) | |
local ref_fov = ui_reference("RAGE", "Aimbot", "Maximum fov") | |
local ref_aa_toggle = ui_reference("aa", "Anti-aimbot angles", "Enabled") | |
local ref_freestanding, ref_freestanding_hotkey = ui_reference("aa", "Anti-aimbot angles", "Freestanding") | |
local ref_min_damage = ui_reference("RAGE", "Aimbot", "Minimum damage") | |
local ref_force_safe_point_hotkey = ui_reference("RAGE", "Aimbot", "Force safe point") | |
local function is_nmcrhris_min_damage_lua() | |
is_exist = pcall(function() ui_reference("RAGE", "Other", "Override damage") end) | |
if is_exist then | |
return ui_reference("RAGE", "Other", "Override damage") | |
else | |
return nil | |
end | |
end | |
local min_dmg_override = is_nmcrhris_min_damage_lua() | |
local ref_duck = ui_reference("RAGE", "Other", "Duck peek assist") | |
local ref_baim = ui_reference("RAGE", "Other", "Force body aim") | |
local ref_dt, ref_dt_hotkey = ui_reference("RAGE", "Other", "Double tap") | |
local ref_quick_peek, ref_quick_peek_hotkey = ui_reference("RAGE", "Other", "Quick peek assist") | |
local ref_onshot_aa, ref_onshot_aa_hotkey = ui_reference("AA", "Other", "On shot anti-aim") | |
local ref_a_shoot = ui_reference("RAGE", "Aimbot", "Automatic fire") | |
local ref_a_wall = ui_reference("RAGE", "Aimbot", "Automatic penetration") | |
local indics_list = {} | |
ui_set_callback(indics_font_size, function(cmd) | |
if ui_get(indics_font_outline) then | |
font = surface.create_font("Verdana", ui_get(indics_font_size), 600, {0x200}) | |
else | |
font = surface.create_font("Verdana", ui_get(indics_font_size), 600, {0x000}) | |
end | |
end) | |
ui_set_callback(indics_font_outline, function(cmd) | |
if ui_get(indics_font_outline) then | |
font = surface.create_font("Verdana", ui_get(indics_font_size), 600, {0x200}) | |
else | |
font = surface.create_font("Verdana", ui_get(indics_font_size), 600, {0x000}) | |
end | |
end) | |
-- stolen | |
local function table_contains(tbl, val) | |
for i = 1, #tbl do | |
if tbl[i] == val then | |
return true | |
end | |
end | |
return false | |
end | |
-- end stolen | |
local function ui_visible() | |
if not ui_get(indics_checkbox) then | |
ui_set_visible(indics_pos_x_slider, false) | |
ui_set_visible(indics_pos_z_slider, false) | |
ui_set_visible(indics_sep, false) | |
ui_set_visible(indics_remove_base_indics, false) | |
ui_set_visible(indics_select, false) | |
ui_set_visible(indics_font_size, false) | |
ui_set_visible(indics_font_outline, false) | |
ui_set_visible(indics_label_fake_r, false) | |
ui_set_visible(indics_color_fake_r, false) | |
ui_set_visible(indics_label_fake_l, false) | |
ui_set_visible(indics_color_fake_l, false) | |
ui_set_visible(indics_aa_arrows_checkbox, false) | |
ui_set_visible(indics_aa_arrows_sep, false) | |
ui_set_visible(indics_color_picker, false) | |
ui_set_visible(indics_label_dt_color, false) | |
ui_set_visible(indics_color_dt, false) | |
ui_set_visible(ref_autoshoot_hotkey, false) | |
ui_set_visible(ref_autowall_hotkey, false) | |
ui_set_visible(indics_awallshot_toggle, false) | |
else | |
ui_set_visible(indics_pos_x_slider, true) | |
ui_set_visible(indics_pos_z_slider, true) | |
ui_set_visible(indics_sep, true) | |
ui_set_visible(indics_remove_base_indics, true) | |
ui_set_visible(indics_select, true) | |
ui_set_visible(indics_font_size, true) | |
ui_set_visible(indics_font_outline, true) | |
ui_set_visible(indics_color_picker, true) | |
ui_set_visible(indics_label_dt_color, true) | |
ui_set_visible(indics_color_dt, true) | |
ui_set_visible(indics_awallshot_toggle, true) | |
end | |
end | |
ui_visible() | |
ui_set_callback(indics_select, function(cmd) | |
if table_contains(ui_get(indics_select), "Legit AA") then | |
ui_set_visible(indics_label_fake_r, true) | |
ui_set_visible(indics_color_fake_r, true) | |
ui_set_visible(indics_label_fake_l, true) | |
ui_set_visible(indics_color_fake_l, true) | |
ui_set_visible(indics_aa_arrows_checkbox, true) | |
else | |
ui_set_visible(indics_label_fake_r, false) | |
ui_set_visible(indics_color_fake_r, false) | |
ui_set_visible(indics_label_fake_l, false) | |
ui_set_visible(indics_color_fake_l, false) | |
ui_set_visible(indics_aa_arrows_checkbox, false) | |
ui_set(indics_aa_arrows_checkbox, false) | |
end | |
end) | |
ui_set_callback(indics_checkbox, function(cmd) | |
ui_visible() | |
end) | |
ui_set_callback(indics_awallshot_toggle, function(cmd) | |
if ui_get(indics_awallshot_toggle) then | |
ui_set_visible(ref_autoshoot_hotkey, true) | |
ui_set_visible(ref_autowall_hotkey, true) | |
else | |
ui_set_visible(ref_autoshoot_hotkey, false) | |
ui_set_visible(ref_autowall_hotkey, false) | |
end | |
end) | |
ui_set_callback(indics_aa_arrows_checkbox, function(cmd) | |
if ui_get(indics_aa_arrows_checkbox) then | |
ui_set_visible(indics_aa_arrows_sep, true) | |
else | |
ui_set_visible(indics_aa_arrows_sep, false) | |
end | |
end) | |
ui_set_callback(indics_remove_base_indics, function(cmd) | |
if ui_get(indics_remove_base_indics) then | |
client_set_event_callback('indicator', function() | |
return | |
end) | |
else | |
client_unset_event_callback('indicator', function() | |
return | |
end) | |
end | |
end) | |
local function on_paint() | |
local base_color_r, base_color_g, base_color_b, base_color_a = ui_get(indics_color_picker) | |
local base_test_x, base_test_Z = client.screen_size() | |
base_test_x = ((base_test_x / 2) + 5) | |
base_test_z = ((base_test_Z / 2) + 15) | |
base_sep = 15 + ui_get(indics_sep) | |
if table_contains(ui_get(indics_select), "Fov") then | |
local a = { | |
name = "fov", | |
value = string.format("Fov: %g°", ui_get(ref_fov)), | |
color = {r = 255, g = 255, b = 255}, | |
} | |
table.insert(indics_list, a) | |
end | |
if min_dmg_override == nil then | |
if table_contains(ui_get(indics_select), "Damage") then | |
a = { | |
name = "dmg", | |
value = string.format("Damage: %g", ui_get(ref_min_damage)), | |
color = {r = 255, g = 255, b = 255}, | |
} | |
table.insert(indics_list, a) | |
end | |
else | |
if table_contains(ui_get(indics_select), "Damage") then | |
if ui_get(min_dmg_override) == ui_get(ref_min_damage) then | |
a = { | |
name = "dmg", | |
value = string.format("Damage: %g", ui_get(ref_min_damage)), | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
else | |
a = { | |
name = "dmg", | |
value = string.format("Damage: %g", ui_get(ref_min_damage)), | |
color = {r = 255, g = 255, b = 255}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
end | |
if table_contains(ui_get(indics_select), "Legit AA") and ui_get(ref_aa_toggle) then | |
local aa_color_l_r, aa_color_l_g, aa_color_l_b = ui_get(indics_color_fake_l) | |
local aa_color_r_r, aa_color_r_g, aa_color_r_b = ui_get(indics_color_fake_r) | |
local aa_sep = 50 + ui_get(indics_aa_arrows_sep) | |
if ui_get(indics_aa_arrows_checkbox) then | |
if tonumber(anti_aim.get_desync(1)) < 0 then | |
surface.draw_text(((base_test_x - 9) + aa_sep), (base_test_z - 27), aa_color_r_r, aa_color_r_g, aa_color_r_b, 255, font_arrow, "❯") | |
surface.draw_text(((base_test_x - 9) - aa_sep), (base_test_z - 27), aa_color_l_r, aa_color_l_g, aa_color_l_b, 255, font_arrow, "❮") | |
else | |
surface.draw_text(((base_test_x - 9) + aa_sep), (base_test_z - 27), aa_color_l_r, aa_color_l_g, aa_color_l_b, 255, font_arrow, "❯") | |
surface.draw_text(((base_test_x - 9) - aa_sep), (base_test_z - 27), aa_color_r_r, aa_color_r_g, aa_color_r_b, 255, font_arrow, "❮") | |
end | |
else | |
if tonumber(anti_aim.get_desync(1)) < 0 then | |
a = { | |
name = "laa", | |
value = "AA: Left", | |
color = {r = aa_color_l_r, g = aa_color_l_g, b = aa_color_l_b}, | |
} | |
table.insert(indics_list, a) | |
else | |
a = { | |
name = "laa", | |
value = "AA: Right", | |
color = {r = aa_color_r_r, g = aa_color_r_g, b = aa_color_r_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
end | |
if table_contains(ui_get(indics_select), "Fake duck") then | |
if ui_get(ref_duck) then | |
a = { | |
name = "Fake duck", | |
value = "Fake duck", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "Force baim") then | |
if ui_get(ref_baim) then | |
a = { | |
name = "Force baim", | |
value = "Force baim", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "Double tap") then | |
local color_r, color_g, color_b = ui_get(indics_color_dt) | |
if ui_get(ref_dt_hotkey) and ui_get(ref_dt) then | |
if anti_aim.get_double_tap() then | |
a = { | |
name = "Double tap", | |
value = "Double tap", | |
color = {r = color_r, g = color_g, b = color_b}, | |
} | |
table.insert(indics_list, a) | |
else | |
a = { | |
name = "Double tap", | |
value = "Double tap", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
end | |
if table_contains(ui_get(indics_select), "Quick peek assist") then | |
if ui_get(ref_quick_peek_hotkey) and ui_get(ref_quick_peek) then | |
a = { | |
name = "Quick peek assist", | |
value = "Quick peek assist", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "Freestanding") then | |
if ui_get(ref_freestanding_hotkey) and ui_get(ref_freestanding) then | |
a = { | |
name = "Freestanding", | |
value = "Freestanding", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "On shot anti-aim") then | |
if ui_get(ref_onshot_aa_hotkey) and ui_get(ref_onshot_aa) then | |
a = { | |
name = "On shot anti-aim", | |
value = "On shot anti-aim", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "Force safe point") then | |
if ui_get(ref_force_safe_point_hotkey) then | |
a = { | |
name = "Force safe point", | |
value = "Force safe point", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "Automatic fire") then | |
if ui_get(ref_a_shoot) then | |
a = { | |
name = "ashoot", | |
value = "Automatic fire", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
if table_contains(ui_get(indics_select), "Automatic penetration") then | |
if ui_get(ref_a_wall) then | |
a = { | |
name = "awall", | |
value = "Automatic Penetration", | |
color = {r = base_color_r, g = base_color_g, b = base_color_b}, | |
} | |
table.insert(indics_list, a) | |
end | |
end | |
local base_test_z_tmp = base_test_z + ui_get(indics_pos_z_slider) | |
local base_test_x_tmp = base_test_x + ui_get(indics_pos_x_slider) | |
for index, value in pairs(indics_list) do | |
surface.draw_text(base_test_x_tmp, base_test_z_tmp, value.color.r, value.color.g, value.color.b, base_color_a, font, value.value) | |
base_test_z_tmp = base_test_z_tmp + base_sep | |
end | |
indics_list = {} | |
end | |
client_set_event_callback('paint_ui', function() | |
if ui_get(ref_autoshoot_hotkey) then | |
ui_set(ref_autoshoot, true) | |
else | |
ui_set(ref_autoshoot, false) | |
end | |
if ui_get(ref_autowall_hotkey) then | |
ui_set(ref_autowall, true) | |
else | |
ui_set(ref_autowall, false) | |
end | |
if ui_get(indics_checkbox) then | |
if entity_get_prop(entity_get_local_player(), "m_lifeState") == 0 then | |
on_paint() | |
end | |
end | |
end) | |
[10/05/2021] Update :
- fixed issue when the user don't use nmchris min damage lua
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
[02/05/2021] Update :