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# A default linode web server does not have a lot of configuration done, | |
# those are important basic steps to perform in order to secure the server | |
# and also configure it properly ! | |
# update dependencies | |
apt update | |
apt upgrade | |
# define hostname and timezone | |
hostnamectl set-hostname example-hostname |
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#!/usr/bin/env bash | |
# This script creates daily + monthly + yearly mysql database backups locally (on the same server) | |
# It DOESN'T notify you by email if an error happens, and DOESN'T store backups on a cloud service ! | |
# It DOES save a log file with the history of errors/success tho :) | |
# --- Edit those settings ! | |
mysqlDbUser='root' | |
mysqlDbName='database_name_here' | |
backupDirectory='/path/to/backups/directory' |
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body { | |
margin: 0px; | |
font-size: 40px; | |
font-family: system-ui, sans-serif; | |
} | |
.my-newtab { | |
display: flex; | |
align-items: center; | |
justify-content: center; |
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/** | |
* Wraps an animation loop function so it can be executed at a specific frame-rate | |
* loop {Function} = The function you want to execute each frames | |
* fps {Number} = The desired frame rate | |
*/ | |
function createFpsCap(loop, fps = 60) { | |
let targetFps = 0, fpsInterval = 0; | |
let lastTime = 0, lastOverTime = 0, prevOverTime = 0, deltaTime = 0; | |
function updateFps(value) { |
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import { mergeUniforms } from 'three/src/renderers/shaders/UniformsUtils.js' | |
import { UniformsLib } from 'three/src/renderers/shaders/UniformsLib.js' | |
export default { | |
uniforms: mergeUniforms([ | |
UniformsLib.lights, | |
UniformsLib.fog, | |
]), |
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import _get from 'lodash/get' | |
import _set from 'lodash/set' | |
import _cloneDeep from 'lodash/cloneDeep' | |
import _isArray from 'lodash/isArray' | |
/** | |
* A system to watch for changes on an object (with an API very simillar to VueJS watch mechanism) | |
* @param {Object} obj The object to watch changes on | |
* @return {Object} Return the proxied object, which you can modify like a normal object | |
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import Vue from 'vue' | |
var MEDIATOR_VUE = new Vue(); | |
var MEDIATOR = { | |
emit : MEDIATOR_VUE.$emit.bind(MEDIATOR_VUE), | |
on : MEDIATOR_VUE.$on.bind(MEDIATOR_VUE), | |
off : MEDIATOR_VUE.$off.bind(MEDIATOR_VUE), | |
once : MEDIATOR_VUE.$once.bind(MEDIATOR_VUE), | |
}; |
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class PointerLockManager { | |
constructor(elem) { | |
this.elem = elem || document.body; | |
this.elem.addEventListener('click', this.lock.bind(this)); | |
document.addEventListener('pointerlockchange', this.onChangeHandler.bind(this)); | |
} | |
isLocked() { |