Created
June 3, 2015 04:57
-
-
Save wofockham/86eb52ac3c77c82180d0 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<title>United Document</title> | |
<link rel="stylesheet" href="plasma.css"> | |
</head> | |
<body> | |
<canvas id="plasma" width="255" height="160"></canvas> | |
<script src="plasma.js"></script> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
html, body { | |
margin: 0; | |
} | |
canvas { | |
width: 100%; | |
height: 100%; | |
display: block; | |
margin: auto; | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var plasmate = function (canvasID, fn, map) { | |
var drawFrame = function () { | |
var w = canvas.width, h = canvas.height; | |
var now = Date.now() / (1024); | |
var imageData = context.getImageData(0, 0, w, h); | |
var pixels = imageData.data; | |
var kx = w / h; | |
for (var y = 0; y < h; y++) { | |
var yy = y / h - 0.5; | |
for (var x = 0; x < w; x++) { | |
var xx = kx * x / w - kx / 2; | |
var v = fn(xx, yy, now); | |
map(pixels, (y * w + x) * 4, v); | |
} | |
} | |
context.putImageData(imageData, 0, 0); | |
}; | |
var animate = function () { | |
drawFrame(); | |
requestAnimationFrame(animate); // Retake, retake! | |
}; | |
var canvas = document.getElementById(canvasID); | |
var context = canvas.getContext('2d'); | |
if (! context) return 'canvas not found: #' + canvasID; | |
animate(); | |
}; | |
var skinMap = function colorMap1(px, offset, v) { | |
var c = 255 * (0.5 + 0.5 * v * 0.8); | |
px[offset+0] = c; | |
px[offset+1] = c / 2; | |
px[offset+2] = c / 3; | |
px[offset+3] = 255; | |
}; | |
plasmate('plasma', function(x, y, time) { | |
var v = Math.sin((x*10+time)); | |
v += Math.sin(10*(x*Math.sin(time/20)+y*Math.cos(time/3))+time); | |
var cx = y + 0.5 * Math.sin(time/250.0); | |
var cy = x + 0.5 * Math.cos(time/230.0); | |
v += Math.sin(Math.sqrt(100*(cx*cx+cy*cy)+1)+time); | |
return v/2; | |
}, skinMap); | |
// Adapted from http://www.bidouille.org/prog/plasma |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment