Created
January 9, 2015 14:35
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prize.scala
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class Prize { | |
var winners: List[Int] = List.empty | |
def play(list: List[Int]) : List[List[Int]] = { | |
var w = List[Int]() | |
var l = List[Int]() | |
for (idx <- 0 until list.length/2) { | |
val i = idx*2 | |
if (list(i) < list(i+1)) { | |
w :+= list(i) | |
l :+= list(i+1) | |
} else { | |
w :+= list(i+1) | |
l :+= list(i) | |
} | |
} | |
return List(w, l) | |
} | |
def recur(list: List[List[Int]]) { | |
for (l <- list) { | |
var winner = play(l) | |
if (winner(0).length > 1) { | |
recur(winner) | |
} else { | |
winners :+= winner(0)(0) | |
winners :+= winner(1)(0) | |
} | |
} | |
} | |
def start(n: Int) { | |
for (vec <- Range(0,scala.math.pow(2,n).toInt).permutations) { | |
winners = List.empty | |
recur(List(vec.toList)) | |
println(winners) | |
} | |
} | |
} | |
var prize = new Prize() | |
prize.start(3) |
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