Created
September 13, 2012 18:29
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My Delphi code to parse all known GunZ replay/recording files
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function gzrClass.ReadGzrPlayers( gzrFile: TMemoryStream ): gzreplayState; | |
const | |
GZR_OWNER : byte = 1; | |
var | |
i : uint32; | |
tmpName : array[0..31] of char; | |
charFlag : byte; | |
begin | |
Result := GZR_SUCCESS; | |
gzrFile.Read( PlayerCount, sizeof( uint32 ) ); | |
SetLength( Players, PlayerCount ); | |
for i := 1 to PlayerCount do | |
begin | |
gzrFile.Read( charFlag, sizeof( byte ) );// isMyChar flag | |
if charFlag = GZR_OWNER then Owner := i; | |
// character detail (just reading name here) | |
gzrFile.Read( tmpName, 32 ); | |
SetLength( Players[i-1].Name, StrLen( tmpName ) ); | |
Players[i-1].Name := tmpName; | |
//############################################################## | |
// read remaining character info | |
// does not change from 8-9 | |
if version >= 8 then | |
gzrFile.Position := gzrFile.Position +(382-32) // ?? | |
else | |
if version >= 6 then | |
gzrFile.Position := gzrFile.Position +(374-32) // ?? | |
else | |
if version >= 5 then | |
gzrFile.Position := gzrFile.Position +(150-32) // added lastGrade | |
else | |
if version >= 2 then | |
gzrFile.Position := gzrFile.Position +(146-32) // added clanid | |
else | |
if version >= 1 then | |
gzrFile.Position := gzrFile.Position +(142-32) | |
else | |
// if version = 0 then | |
gzrFile.Position := gzrFile.Position +(116-32); | |
//############################################################## | |
gzrFile.Read( Players[i-1].id, sizeof( gzrUID ) ); // uid | |
if Version = 0 then | |
begin | |
gzrFile.Position := gzrFile.Position +296; | |
gzrFile.Position := gzrFile.Position +(12*(4+4)); | |
gzrFile.Position := gzrFile.Position +56; | |
end | |
else | |
begin | |
gzrFile.Position := gzrFile.Position +88;// old properties | |
if Version = 1 then | |
begin | |
gzrFile.Position := gzrFile.Position +56; | |
end | |
else | |
begin | |
gzrFile.Position := gzrFile.Position +4; // hp | |
gzrFile.Position := gzrFile.Position +4; // ap | |
gzrFile.Position := gzrFile.Position +48 | |
end; | |
if Version >= 9 then | |
gzrFile.Position := gzrFile.Position +(17*(4+4+4+4)) // increased ids | |
else | |
if Version >= 6 then | |
gzrFile.Position := gzrFile.Position +(17*(4+4)) // increased inv. size | |
else | |
gzrFile.Position := gzrFile.Position +(12*(4+4)); | |
end; | |
gzrFile.Position := gzrFile.Position +12;// pos | |
gzrFile.Position := gzrFile.Position +12;// dir | |
gzrFile.Position := gzrFile.Position +4; // teamid | |
gzrFile.Position := gzrFile.Position +1; // is_dead | |
// NOT in v1 | |
if Version >= 2 then | |
gzrFile.Position := gzrFile.Position +1; // is_hidden (for invisible admin) | |
end; | |
end; |
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