Last active
September 28, 2024 17:06
-
-
Save x4fx77x4f/db8a898dc328bbbfb945a56244233089 to your computer and use it in GitHub Desktop.
Decrypt Godot Engine GDEC files and Looking Up I See Only A Ceiling save files and The Relapse assets
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env luajit | |
local argparse = require("argparse")() | |
argparse:argument("input_path") | |
argparse:argument("output_path", nil, "-") | |
argparse:mutex( | |
argparse:option("--password"), | |
argparse:option("--key") | |
) | |
local arguments = argparse:parse() | |
local lib_gdec = require("lib_gdec") | |
local input_path = arguments.input_path | |
local input_file = io.stdin | |
if input_path ~= "-" then | |
input_file = assert(io.open(input_path, "rb")) | |
end | |
local output_path = arguments.output_path | |
local output_file = io.stdout | |
if output_path ~= "-" then | |
output_file = assert(io.open(output_path, "w+b")) | |
end | |
local key = arguments.key or lib_gdec.get_key_from_password(assert(arguments.password)) | |
local data = lib_gdec.read_gdec(input_file, key) | |
input_file:close() | |
assert(output_file:write(data)) | |
output_file:close() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env luajit | |
local argparse = require("argparse")() | |
argparse:argument("input_path") | |
argparse:argument("output_path", nil, "-") | |
argparse:mutex( | |
argparse:option("--filename"), | |
argparse:option("--password"), | |
argparse:option("--key") | |
) | |
argparse:mutex( | |
argparse:flag("--is-save"), | |
argparse:flag("--is-not-save") | |
) | |
local arguments = argparse:parse() | |
local basexx = require("basexx") | |
local lib_gdec = require("lib_gdec") | |
local input_path = arguments.input_path | |
local input_file = io.stdin | |
if input_path ~= "-" then | |
input_file = assert(io.open(input_path, "rb")) | |
end | |
local output_path = arguments.output_path | |
local output_file = io.stdout | |
if output_path ~= "-" then | |
output_file = assert(io.open(output_path, "w+b")) | |
end | |
-- luisoac.pck//autoload/SilverUtilities.gd | |
local filename = arguments.filename or input_path | |
local password = arguments.password | |
local key = arguments.key | |
local is_save = arguments.is_save or (not arguments.is_not_save and string.find(filename, "%.sav$") ~= nil) | |
if key == nil then | |
if password == nil then | |
if is_save then | |
password = "oF3dWeLx-Slw5_Za!os9dCnz" | |
else | |
password = assert(string.match(input_path, "[^/]+$")) | |
password = string.reverse(password) | |
password = string.sub(password, 1, 3).."cNa250PXlaXPZw28Ccs8b2m5P10"..string.sub(password, 4) | |
end | |
end | |
key = lib_gdec.get_key_from_password(password) | |
end | |
local data = lib_gdec.read_gdec(input_file, key) | |
if not is_save then | |
data = assert(basexx.from_base64(data)) | |
end | |
input_file:close() | |
assert(output_file:write(data)) | |
output_file:close() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#pragma endian little | |
#include <std/sys.pat> | |
struct gdec_t { | |
char magic[4]; | |
std::assert(magic == "GDEC", "bad magic"); | |
u32 aes_mode; | |
std::assert(aes_mode < 4, "bad AES mode"); | |
std::assert(aes_mode != 0, "bad AES mode"); | |
std::assert_warn(aes_mode == 1, "bad AES mode"); | |
char expected_decrypted_data_md5[16]; | |
u64 encrypted_data_length; | |
} [[inline]]; | |
gdec_t gdec @ 0; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
local bit = require("bit") | |
local luagcrypt = require("luagcrypt") | |
local function read(file, data_length) | |
local data = assert(file:read(data_length)) | |
assert(#data == data_length) | |
return data | |
end | |
local function read_u32_le(stream) | |
local byte_4, byte_3, byte_2, byte_1 = string.byte(read(stream, 4), 1, 4) | |
local number = bit.bor( | |
bit.lshift(byte_1, 8*3), | |
bit.lshift(byte_2, 8*2), | |
bit.lshift(byte_3, 8*1), | |
byte_4 | |
) | |
if number < 0 then | |
number = number+2^32 | |
end | |
return number | |
end | |
local function read_u64_le(stream) | |
local byte_8, byte_7, byte_6, byte_5, byte_4, byte_3, byte_2, byte_1 = string.byte(read(stream, 8), 1, 8) | |
return bit.bor( | |
bit.lshift(byte_1+0ull, 8*7), | |
bit.lshift(byte_2+0ull, 8*6), | |
bit.lshift(byte_3+0ull, 8*5), | |
bit.lshift(byte_4+0ull, 8*4), | |
bit.lshift(byte_5+0ull, 8*3), | |
bit.lshift(byte_6+0ull, 8*2), | |
bit.lshift(byte_7+0ull, 8*1), | |
byte_8+0ull | |
) | |
end | |
local function get_length(stream) | |
local offset = assert(stream:seek()) | |
local length = assert(stream:seek("end")) | |
assert(stream:seek("set", offset)) | |
return length | |
end | |
local function get_is_eof(stream) | |
local offset = assert(stream:seek()) | |
local length = assert(stream:seek("end")) | |
assert(stream:seek("set", offset)) | |
return offset == length | |
end | |
local function get_as_hex(data) | |
return (string.gsub(data, ".", function(byte) | |
return bit.tohex(string.byte(byte), 2) | |
end)) | |
end | |
local function printf(...) | |
assert(io.stderr:write(string.format(...))) | |
end | |
local function get_md5(data) | |
local md = luagcrypt.Hash(luagcrypt.MD_MD5) | |
md:write(data) | |
local md5 = md:read(luagcrypt.MD_MD5) | |
return md5 | |
end | |
-- This portion of this file is derived from Godot 3.5.3-stable.official.6c814135b. | |
--[[ Original copyright notices and license: | |
Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). | |
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all | |
copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
SOFTWARE. | |
]] | |
-- This portion of this file is derived from <https://github.com/piman51277/Godot-GDEC>. | |
-- Original copyright notice was "Copyright (c) 2024 piman51277". License is same as above. | |
-- core/crypto/aes_context.h | |
local aes_modes = { -- AESContext::Mode | |
"ecb_encrypt", | |
"ecb_decrypt", | |
"cbc_encrypt", | |
"cbc_decrypt", | |
} | |
-- core/io/file_access_encrypted.cpp | |
local block_length = 16 | |
local function read_gdec(stream, key) -- FileAccessEncrypted::open_and_parse | |
local magic = read(stream, 4) | |
assert(magic == "GDEC") | |
local aes_mode = read_u32_le(stream) | |
assert(aes_mode < #aes_modes) | |
assert(aes_mode ~= 0) | |
assert(aes_mode == 1) -- This is the only mode I support, and also the only one used under normal circumstances. It corresponds to AES-256 ECB. | |
local expected_decrypted_data_md5 = read(stream, 16) | |
printf("expected decrypted data MD5: %s\n", get_as_hex(expected_decrypted_data_md5)) | |
local encrypted_data_length = read_u64_le(stream) | |
printf("encrypted length: %s\n", encrypted_data_length) | |
local cipher = luagcrypt.Cipher(luagcrypt.CIPHER_AES256, luagcrypt.CIPHER_MODE_ECB) | |
cipher:setkey(key) | |
local block_count = encrypted_data_length/block_length | |
if encrypted_data_length%block_length ~= 0 then | |
block_count = block_count+1 | |
end | |
printf("block count: %s\n", block_count) | |
local padding_length = block_count*block_length-encrypted_data_length | |
printf("padding length: %s\n", padding_length) | |
assert(block_count <= 2^53) | |
block_count = tonumber(block_count) | |
local blocks = {} | |
for block_index = 1, block_count do | |
local encrypted_block = read(stream, block_length) | |
local decrypted_block = cipher:decrypt(encrypted_block) | |
blocks[block_index] = decrypted_block | |
end | |
if padding_length ~= 0 then | |
assert(padding_length <= 2^53) | |
blocks[block_count] = string.sub(blocks[block_count], 1, tonumber(block_length-padding_length)) | |
end | |
assert(get_is_eof(stream)) | |
local decrypted_data = table.concat(blocks) | |
local decrypted_data_md5 = get_md5(decrypted_data) | |
if decrypted_data_md5 ~= expected_decrypted_data_md5 then | |
error(string.format("expected %s, got %s", get_as_hex(expected_decrypted_data_md5), get_as_hex(decrypted_data_md5))) | |
end | |
return decrypted_data | |
end | |
local function get_key_from_password(password) -- FileAccessEncrypted::open_and_parse_password | |
local md5 = get_md5(password) | |
local md5_hex = get_as_hex(md5) | |
return md5_hex | |
end | |
return { | |
read_gdec = read_gdec, | |
get_key_from_password = get_key_from_password, | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment