AppCmd.exe IIS 7 command-line tool used to perform common IIS administrative tasks such as creating new sites, stopping/starting services, and viewing status of the site.
appcmd (command) (object-type) <identifier> </parameter1:value1 ...>
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| using MoonSharp.Interpreter; | |
| using MoonSharp.Interpreter.Interop; | |
| namespace Playground | |
| { |
| export PS1="\[\033[36m\]\u\[\033[m\]@\[\033[32m\]\h:\[\033[33;1m\]\w\[\033[m\]\$ " | |
| export PS1="\[\033[36m\]\u\[\033[m\]@\[\033[32m\]\h:\[\033[33;1m\]\w\[\033[m\]\$ " | |
| export CLICOLOR=1 | |
| export LSCOLORS=ExFxBxDxCxegedabagacad | |
| export GIT_EDITOR='subl -w' | |
| export EDITOR='subl -w' | |
| export JAVA_HOME=$(/usr/libexec/java_home) | |
| export AKKA_HOME="~/tools/akka-2.3.11" | |
| alias ll='ls -FGlAhp' |
| @powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((new-object net.webclient).DownloadString('https://chocolatey.org/install.ps1'))" && SET PATH=%PATH%;%ALLUSERSPROFILE%\chocolatey\bin | |
| cd %ALLUSERSPROFILE%\chocolatey\bin | |
| choco install googlechrome -y | |
| choco install flashplayerplugin -y | |
| choco install 7zip -y | |
| choco install xnview -y | |
| choco install notepadplusplus -y | |
| choco install git -y |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| using MoonSharp.Interpreter; | |
| using MoonSharp.Interpreter.Interop; | |
| namespace Playground |
| using UnityEngine; | |
| using System.Collections; | |
| public class LevelCloner : MonoBehaviour | |
| { | |
| // Use this for initialization | |
| void Start () | |
| { | |
| Debug.Log ("Enter!"); |
| // doesn't necessary compile, nor it is necessarily comprehensive but seems a good start ;) | |
| public enum ReflectionSpecialNameType | |
| { | |
| IndexGetter, | |
| IndexSetter, | |
| ImplicitCast, | |
| ExplicitCast, | |
| BinaryOperator, |
| using System; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public struct StateAnimatorData<T> | |
| { | |
| public StateAnimator<T> Animator { get; internal set; } | |
| public StateAnimatorHandler<T> AnimatorState { get; internal set; } | |
| public T State { get; internal set; } | |
| public float StateTime { get; internal set; } |
| /** | |
| * Easing | |
| * Animates the value of a float property between two target values using | |
| * Robert Penner's easing equations for interpolation over a specified Duration. | |
| * | |
| * Original Author: Darren David [email protected] | |
| * | |
| * Ported to be easily used in Unity by Marco Mastropaolo | |
| * | |
| * Credit/Thanks: |