Created
September 21, 2010 17:46
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#!/usr/bin/perl | |
# Copyright 2010 (c) David Davis - http://xant.us/ | |
# BSD License | |
# built using webtreemap | |
# http://github.com/martine/webtreemap | |
# *DOWNLOAD MOJO FIRST* | |
# git clone http://github.com/kraih/mojo.git | |
use lib 'mojo/lib'; | |
use strict; | |
use warnings; | |
use Mojolicious::Lite; | |
use JSON (); | |
# set your tree root here | |
my $root = app->home->rel_dir( 'mojo' ); | |
# default to daemon mode | |
@ARGV = qw( daemon ) unless @ARGV; | |
# routes | |
get '/' => 'index'; | |
# convert the tree to json once for speed | |
crawl( $root, '/', my $tree = {} ); | |
$tree = 'var kTree = '.JSON::encode_json( $tree ).';'; | |
get '/data/tree.js' => sub { shift->render_text( $tree, type => 'text/javascript' ) }; | |
app->start; | |
sub crawl { | |
my $dir = shift; | |
my $name = shift; | |
my $data = shift; | |
$dir .= '/' unless $dir =~ m/\/$/; | |
opendir( my $d, $dir ) or warn $! && return []; | |
my @files = grep { !/^\./ } readdir( $d ); | |
close( $d ); | |
my $total = 0; | |
foreach my $file ( @files ) { | |
stat( $dir.$file ); | |
if ( -d _ ) { | |
$total += crawl( $dir.$file, $file, my $subtree = {} ); | |
push( @{ $data->{children} ||= [] }, $subtree ); | |
next; | |
} | |
my $size = -s _; | |
push( @{ $data->{children} ||= [] }, { name => $file.' '.pretty( $size ), data => { '$area' => int $size } } ); | |
$total += $size; | |
} | |
$data->{name} = $name.' '.pretty( $total ); | |
$data->{data} = { '$area' => int $total }; | |
return $total; | |
} | |
sub pretty { | |
my $b = shift; | |
return sprintf( '%.1fm', $b = $b / 1.0e6 ) if $b > 1e6; | |
return sprintf( '%.1fk', $b = $b / 1.0e3 ) if $b > 1e3; | |
return $b; | |
} | |
__DATA__ | |
@@ index.html.ep | |
<!DOCTYPE html> | |
<html><head> | |
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> | |
<title>Directory tree size browser</title> | |
<script src="data/tree.js"></script> | |
<link rel="stylesheet" href="css/webtreemap.css"/> | |
<style> | |
body { | |
font-family: sans-serif; | |
font-size: 0.8em; | |
margin: 2ex 4ex; | |
} | |
tt, pre { | |
font-family: WebKitWorkaround, monospace; | |
} | |
h1, h2 { | |
font-weight: normal; | |
} | |
h2 { | |
margin-top: 4ex; | |
} | |
#map { | |
width: 100%; | |
height: 550px; | |
position: relative; | |
cursor: pointer; | |
-webkit-user-select: none; | |
} | |
</style> | |
</head> | |
<body><h1>Directory tree size browser</h1> | |
<p>Click on a box to zoom in. Click on the outermost box to zoom out.</p> | |
<div id="map"></div> | |
<script src="js/webtreemap.js"></script> | |
<script> | |
appendTreemap(document.getElementById('map'), kTree); | |
</script> | |
</body> | |
</html> | |
@@ css/webtreemap.css | |
.webtreemap-node { | |
/* Required attributes. */ | |
position: absolute; | |
overflow: hidden; /* To hide overlong captions. */ | |
background: white; /* Nodes must be opaque for zIndex layering. */ | |
border: solid 1px black; /* Calculations assume 1px border. */ | |
/* Optional: CSS animation. */ | |
-webkit-transition: top 0.3s, | |
left 0.3s, | |
width 0.3s, | |
height 0.3s; | |
} | |
/* Optional: highlight nodes on mouseover. */ | |
.webtreemap-node:hover { | |
background: #eee; | |
} | |
/* Optional: Different borders depending on level. */ | |
.webtreemap-level0 { | |
border: solid 1px #444; | |
} | |
.webtreemap-level1 { | |
border: solid 1px #666; | |
} | |
.webtreemap-level2 { | |
border: solid 1px #888; | |
} | |
.webtreemap-level3 { | |
border: solid 1px #aaa; | |
} | |
.webtreemap-level4 { | |
border: solid 1px #ccc; | |
} | |
/* Optional: styling on node captions. */ | |
.webtreemap-caption { | |
font-family: sans-serif; | |
font-size: 11px; | |
padding: 2px; | |
text-align: center; | |
} | |
/* Optional: styling on captions on mouse hover. */ | |
/*.webtreemap-node:hover > .webtreemap-caption { | |
text-decoration: underline; | |
}*/ | |
@@ js/webtreemap.js | |
// Size of border around nodes. | |
// We could support arbitrary borders using getComputedStyle(), but I am | |
// skeptical the extra complexity (and performance hit) is worth it. | |
var kBorderWidth = 1; | |
// Padding around contents. | |
// TODO: do this with a nested div to allow it to be CSS-styleable. | |
var kPadding = 4; | |
var focused = null; | |
function focus(tree) { | |
focused = tree; | |
// Hide all visible siblings of all our ancestors by lowering them. | |
var level = 0; | |
var root = tree; | |
while (root.parent) { | |
root = root.parent; | |
level += 1; | |
for (var i = 0, sibling; sibling = root.children[i]; ++i) { | |
if (sibling.dom) | |
sibling.dom.style.zIndex = 0; | |
} | |
} | |
var width = root.dom.offsetWidth; | |
var height = root.dom.offsetHeight; | |
// Unhide (raise) and maximize us and our ancestors. | |
for (var t = tree; t.parent; t = t.parent) { | |
// Shift off by border so we don't get nested borders. | |
// TODO: actually make nested borders work (need to adjust width/height). | |
position(t.dom, -kBorderWidth, -kBorderWidth, width, height); | |
t.dom.style.zIndex = 1; | |
} | |
// And layout into the topmost box. | |
layout(tree, level, width, height); | |
} | |
function makeDom(tree, level) { | |
var dom = document.createElement('div'); | |
dom.style.zIndex = 1; | |
dom.className = 'webtreemap-node webtreemap-level' + Math.min(level, 4); | |
dom.onmousedown = function(e) { | |
if (e.button == 0) { | |
if (focused && tree == focused && focused.parent) { | |
focus(focused.parent); | |
} else { | |
focus(tree); | |
} | |
} | |
e.stopPropagation(); | |
return true; | |
}; | |
var caption = document.createElement('div'); | |
caption.className = 'webtreemap-caption'; | |
caption.innerHTML = tree.name; | |
dom.appendChild(caption); | |
tree.dom = dom; | |
return dom; | |
} | |
function position(dom, x, y, width, height) { | |
// CSS width/height does not include border. | |
width -= kBorderWidth*2; | |
height -= kBorderWidth*2; | |
dom.style.left = x + 'px'; | |
dom.style.top = y + 'px'; | |
dom.style.width = Math.max(width, 0) + 'px'; | |
dom.style.height = Math.max(height, 0) + 'px'; | |
} | |
// Given a list of rectangles |nodes|, the 1-d space available | |
// |space|, and a starting rectangle index |start|, compute an span of | |
// rectangles that optimizes a pleasant aspect ratio. | |
// | |
// Returns [end, sum], where end is one past the last rectangle and sum is the | |
// 2-d sum of the rectangles' areas. | |
function selectSpan(nodes, space, start) { | |
// Add rectangle one by one, stopping when aspect ratios begin to go | |
// bad. Result is [start,end) covering the best run for this span. | |
// http://scholar.google.com/scholar?cluster=5972512107845615474 | |
var node = nodes[start]; | |
var rmin = node.data['$area']; // Smallest seen child so far. | |
var rmax = rmin; // Largest child. | |
var rsum = 0; // Sum of children in this span. | |
var last_score = 0; // Best score yet found. | |
for (var end = start; node = nodes[end]; ++end) { | |
var size = node.data['$area']; | |
if (size < rmin) | |
rmin = size; | |
if (size > rmax) | |
rmax = size; | |
rsum += size; | |
// This formula is from the paper, but you can easily prove to | |
// yourself it's taking the larger of the x/y aspect ratio or the | |
// y/x aspect ratio. The additional magic fudge constant of 5 | |
// makes us prefer wider rectangles to taller ones. | |
var score = Math.max(5*space*space*rmax / (rsum*rsum), | |
1*rsum*rsum / (space*space*rmin)); | |
if (last_score && score > last_score) { | |
rsum -= size; // Undo size addition from just above. | |
break; | |
} | |
last_score = score; | |
} | |
return [end, rsum]; | |
} | |
function layout(tree, level, width, height) { | |
if (!('children' in tree)) | |
return; | |
var total = tree.data['$area']; | |
// XXX why do I need an extra -1/-2 here for width/height to look right? | |
var x1 = 0, y1 = 0, x2 = width - 1, y2 = height - 2; | |
x1 += kPadding; y1 += kPadding; | |
x2 -= kPadding; y2 -= kPadding; | |
y1 += 14; // XXX get first child height for caption spacing | |
var pixels_to_units = Math.sqrt(total / ((x2 - x1) * (y2 - y1))); | |
for (var start = 0, child; child = tree.children[start]; ++start) { | |
if (x2 - x1 < 60 || y2 - y1 < 40) { | |
if (child.dom) { | |
child.dom.style.zIndex = 0; | |
position(child.dom, -2, -2, 0, 0); | |
} | |
continue; | |
} | |
// In theory we can dynamically decide whether to split in x or y based | |
// on aspect ratio. In practice, changing split direction with this | |
// layout doesn't look very good. | |
// var ysplit = (y2 - y1) > (x2 - x1); | |
var ysplit = true; | |
var space; // Space available along layout axis. | |
if (ysplit) | |
space = (y2 - y1) * pixels_to_units; | |
else | |
space = (x2 - x1) * pixels_to_units; | |
var span = selectSpan(tree.children, space, start); | |
var end = span[0], rsum = span[1]; | |
// Now that we've selected a span, lay out rectangles [start,end) in our | |
// available space. | |
var x = x1, y = y1; | |
for (var i = start; i < end; ++i) { | |
child = tree.children[i]; | |
if (!child.dom) { | |
child.parent = tree; | |
child.dom = makeDom(child, level + 1); | |
tree.dom.appendChild(child.dom); | |
} else { | |
child.dom.style.zIndex = 1; | |
} | |
var size = child.data['$area']; | |
var frac = size / rsum; | |
if (ysplit) { | |
width = rsum / space; | |
height = size / width; | |
} else { | |
height = rsum / space; | |
width = size / height; | |
} | |
width /= pixels_to_units; | |
height /= pixels_to_units; | |
width = Math.round(width); | |
height = Math.round(height); | |
position(child.dom, x, y, width, height); | |
if ('children' in child) { | |
layout(child, level + 1, width, height); | |
} | |
if (ysplit) | |
y += height; | |
else | |
x += width; | |
} | |
// Shrink our available space based on the amount we used. | |
if (ysplit) | |
x1 += Math.round((rsum / space) / pixels_to_units); | |
else | |
y1 += Math.round((rsum / space) / pixels_to_units); | |
// end points one past where we ended, which is where we want to | |
// begin the next iteration, but subtract one to balance the ++ in | |
// the loop. | |
start = end - 1; | |
} | |
} | |
function appendTreemap(dom, data) { | |
var style = getComputedStyle(dom, null); | |
var width = parseInt(style.width); | |
var height = parseInt(style.height); | |
makeDom(data, 0); | |
dom.appendChild(data.dom); | |
position(data.dom, 0, 0, width, height); | |
layout(data, 0, width, height); | |
} |
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