duplicates = multiple editions
A Classical Introduction to Modern Number Theory, Kenneth Ireland Michael Rosen
A Classical Introduction to Modern Number Theory, Kenneth Ireland Michael Rosen
| // Unity C# Cheat Sheet | |
| // I made these examples for students with prior exerience working with C# and Unity. | |
| // Too much? Try Unity's very good tutorials to get up to speed: https://unity3d.com/learn/tutorials/topics/scripting |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
| Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
|---|---|---|---|---|---|---|---|
| Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
| AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |