Created
September 21, 2012 09:46
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First code
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| local w,h = display.contentWidth, display.contentHeight | |
| local rec_width = 200 | |
| local rec_height = 100 | |
| local btnText = "Press me" | |
| local rect1 = display.newRect((w-rec_width)/2, (h-rec_height)/2, rec_width, rec_height ) | |
| local text = display.newText(btnText, w/2, h/2, native.systemFont, 30) | |
| text:setTextColor(100, 100, 100) | |
| function setRectBack( event ) | |
| text.text = "Run away" | |
| transition.to( rect1, { time=500, x=(w)/2, y=(h)/2} ) | |
| transition.to( text, { time=500, x=(w)/2, y=(h)/2, onComplete = endMove} ) | |
| end | |
| function endMove( ) | |
| text.text = btnText | |
| end | |
| function eventphase( event ) | |
| if event.phase == "began" then | |
| text.text = "began" | |
| end | |
| if event.phase == "moved" then | |
| text.text = "moved" | |
| end | |
| if event.phase == "ended" then | |
| text.text = "ended" | |
| tmr = timer.performWithDelay(1000, setRectBack, 1) | |
| end | |
| rect1.x = event.x | |
| rect1.y = event.y | |
| text.x = event.x | |
| text.y = event.y | |
| end | |
| rect1:addEventListener("touch", eventphase) |
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