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July 18, 2010 09:33
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SceneJS 7.6 Intro Example
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<!-- Airplane model --> | |
<script src="models/airplane.js" type="text/javascript"><script/> | |
<canvas id="theCanvas" width: 900 height: 900><script/> | |
<script type="text/javascript"> | |
/* Scene definition | |
*/ | |
with (SceneJS) { | |
var rotateX, | |
var rotateY; | |
var myScene = scene({ | |
canvasId: 'theCanvas' | |
}, | |
lookAt({ | |
eye : { x: -1.0, y: 0.0, z: 15 }, | |
look : { x: -1.0, y: 0, z: 0 }, | |
up : { y: 1.0 } | |
}, | |
camera({ | |
optics: { | |
type: "perspective", | |
fovy : 55.0, | |
aspect : 1.0, | |
near : 0.10, | |
far : 1000.0 | |
} | |
}, | |
light({ | |
mode: "dir", | |
color: { r: 1.0, g: 1.0, b: 1.0 }, | |
dir: { x: 1.0, y: -1.0, z: 1.0 } | |
}), | |
light({ | |
mode: "dir", | |
color: { r: 1.0, g: 1.0, b: 1.0 }, | |
dir: { x: -1.0, y: -1.0, z: -3.0 } | |
}), | |
rotateY = rotate({ y: 1.0 }, | |
rotateX = rotate({ x: 1.0 }, | |
myPlane | |
) | |
) | |
) | |
); | |
/* Set rotation angles | |
*/ | |
rotateY.setAngle(315); | |
rotateX.setAngle(20); | |
/* Render the scene | |
*/ | |
myScene.render(); | |
} | |
</script> |
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