Created
October 25, 2013 22:02
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R Shiny Password Input
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library(shiny) | |
shinyServer(function(input, output, session) { | |
# Partial example | |
output$meh <- renderPrint({ | |
print("Meh --- ") | |
print(input$myTextInput ) | |
print(input$passInput ) | |
}) | |
}) |
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library(shiny) | |
passwordTextInput <- function (inputId, label, value = "") { | |
tagList(tags$label(label, `for` = inputId), tags$input(id = inputId, | |
type = "password", value = value,class="passTextInput")) | |
} | |
code = HTML(" <script> var myTextInputBinding = new Shiny.InputBinding(); | |
$.extend(myTextInputBinding, { | |
find: function(scope) { | |
return $(scope).find('.passTextInput'); | |
}, | |
getId: function(el) { | |
//return InputBinding.prototype.getId.call(this, el) || el.name; | |
return $(el).attr('id') | |
}, | |
getValue: function(el) { | |
return el.value; | |
}, | |
setValue: function(el, value) { | |
el.value = value; | |
}, | |
subscribe: function(el, callback) { | |
$(el).on('keyup.textInputBinding input.textInputBinding', function(event) { | |
callback() | |
}); | |
}, | |
unsubscribe: function(el) { | |
$(el).off('.myTextInputBinding'); | |
}, | |
receiveMessage: function(el, data) { | |
if (data.hasOwnProperty('value')) | |
this.setValue(el, data.value); | |
if (data.hasOwnProperty('label')) | |
$(el).parent().find('label[for=' + el.id + ']').text(data.label); | |
$(el).trigger('change'); | |
}, | |
getState: function(el) { | |
return { | |
label: $(el).parent().find('label[for=' + el.id + ']').text(), | |
value: el.value | |
}; | |
}, | |
getRatePolicy: function() { | |
return { | |
policy: 'debounce', | |
delay: 250 | |
}; | |
} | |
}); | |
Shiny.inputBindings.register(myTextInputBinding, 'shiny.myTextInput');</script>") | |
shinyUI( | |
basicPage( | |
code | |
,textInput("myTextInput","My text input") | |
,passwordTextInput("passInput","My pass input") | |
,textOutput("meh") | |
,HTML('<script src="https://gist.github.com/xiaodaigh/7162506.js"></script>') | |
)) |
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I guess you can avoid copying the input binding code by extending the existing
shiny.textInput
binding, e.g.Since the major thing you want to modify is the
find
method (there may be a couple other places that you need to modify as well).