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February 25, 2015 22:08
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ECE[@]NTUA: Σειρά 8 - Εισαγωγή στον Προγραμματισμό Η/Υ
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#include <stdio.h> | |
#include <stdlib.h> | |
typedef enum bool_t {false, true} bool_t; | |
typedef struct node_t { | |
int data; | |
struct node_t *next; | |
} node_t; | |
typedef struct queue_t { | |
node_t *head; | |
node_t *tail; | |
int size; | |
} queue_t; | |
// Function prototypes | |
queue_t empty (void); // Return empty Queue. | |
int isEmpty (queue_t *); // Check if Queue is empty. | |
void enqueue (queue_t *, int); // Insert element. | |
int dequeue (queue_t *); // Discard element. | |
int peek (queue_t *); // Return first element. | |
void cleanGarbage (queue_t *); // Clean garbage if left | |
int main (void) | |
{ | |
bool_t exact = false; | |
int value; | |
int amount = 0; // amount > 0 => more positive values; | |
// amount < 0 => more negative values; | |
// amount = 0 => exact amount of positive and negative values | |
queue_t pos_queue; | |
queue_t neg_queue; | |
pos_queue = neg_queue = empty (); | |
while ((scanf ("%d", &value)) == 1) { // While successfully reading input: | |
if (value > 0) { | |
amount += 1; | |
enqueue (&pos_queue, value); | |
} else { | |
amount -= 1; | |
enqueue (&neg_queue, value); | |
} | |
} | |
if (amount == 0) { | |
while (pos_queue.size > 0) { | |
if (dequeue (&pos_queue) == abs (dequeue (&neg_queue))) | |
exact = true; | |
else { | |
exact = false; | |
printf ("no\n"); | |
break; | |
} | |
} | |
} else { | |
printf ("no\n"); | |
} | |
if (exact) { | |
printf ("yes\n"); | |
} else { | |
cleanGarbage (&pos_queue); | |
cleanGarbage (&neg_queue); | |
} | |
return (0); | |
} | |
queue_t empty (void) | |
{ | |
queue_t temp; | |
temp.head = NULL; | |
temp.tail = NULL; | |
temp.size = 0; | |
return (temp); | |
} | |
int isEmpty (queue_t *queue) | |
{ | |
/* 0: indicates falsehood | 1: indicates truth */ | |
if (queue->head == NULL) { | |
return (1); | |
} | |
return (0); | |
} | |
void enqueue (queue_t *queue, int data) | |
{ | |
node_t *node = (node_t *)malloc (sizeof (node_t)); | |
if (node == NULL) { | |
fprintf (stderr, "[E] Insufficient memory.\n"); | |
exit (EXIT_FAILURE); | |
} | |
node->data = data; | |
node->next = NULL; | |
if (queue->head == NULL) { | |
queue->head = node; | |
} else { | |
queue->tail->next = node; | |
} | |
queue->tail = node; | |
queue->size += 1; | |
} | |
int dequeue (queue_t *queue) | |
{ | |
if (queue->head == NULL) { | |
fprintf (stderr, "[E] Queue is empty.\n"); | |
exit (EXIT_FAILURE); | |
} | |
node_t *node; | |
int value; | |
node = queue->head; | |
value = node->data; | |
queue->head = node->next; | |
if (queue->head == NULL) | |
queue->tail = NULL; | |
queue->size -= 1; | |
free (node); | |
return (value); | |
} | |
int peek (queue_t *queue) | |
{ | |
if (queue->head == NULL) { exit (EXIT_FAILURE); } | |
return (queue->head->data); | |
} | |
void cleanGarbage (queue_t *queue) | |
{ | |
if (queue->head == NULL) { exit (EXIT_FAILURE); } | |
node_t *node; | |
node = queue->head; | |
while (node != NULL) { | |
queue->head = node->next; | |
free (node); | |
node = queue->head; | |
} | |
} |
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