Created
January 27, 2015 18:04
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Benchmark for append vs. copy in Golang
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package copy_vs_append | |
import ( | |
"testing" | |
) | |
func TestCopy(t *testing.T) { | |
y := doCopy(true, false) | |
if len(y) != 1000 { | |
t.Fatalf("Expected len(y) to be 1000 but was %d", len(y)) | |
} | |
} | |
func TestAppend(t *testing.T) { | |
y := doCopy(false, false) | |
if len(y) != 1000 { | |
t.Fatalf("Expected len(y) to be 1000 but was %d", len(y)) | |
} | |
} | |
func TestAppendAlloc(t *testing.T) { | |
y := doCopy(false, true) | |
if len(y) != 1000 { | |
t.Fatalf("Expected len(y) to be 1000 but was %d", len(y)) | |
} | |
} | |
func doCopy(useCopy bool, preAlloc bool) []int64 { | |
existing := make([]int64, 1000, 1000) | |
var y []int64 | |
if useCopy { | |
y = make([]int64, 1000, 1000) | |
copy(y, existing) | |
} else { | |
var init []int64 | |
if preAlloc { | |
init = make([]int64, 0, 1000) | |
} else { | |
init = []int64{} | |
} | |
y = append(init, existing...) | |
} | |
return y | |
} | |
func BenchmarkAppend(b *testing.B) { | |
for i := 0; i < b.N; i++ { | |
doCopy(false, false) | |
} | |
} | |
func BenchmarkAppendAlloc(b *testing.B) { | |
for i := 0; i < b.N; i++ { | |
doCopy(false, true) | |
} | |
} | |
func BenchmarkAppendAllocInline(b *testing.B) { | |
for i := 0; i < b.N; i++ { | |
existing := make([]int64, 1000, 1000) | |
var init []int64 | |
init = make([]int64, 0, 1000) | |
_ = append(init, existing...) | |
} | |
} | |
func BenchmarkCopy(b *testing.B) { | |
for i := 0; i < b.N; i++ { | |
doCopy(true, true) | |
} | |
} |
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Did some modification to the benchmark to meassure inline copy v.s. inline append for the pre-allocated case only (not counting the allocation cost of the 'existing' data to copy).
https://gist.github.com/smyrman/f7fd1734f9ea20d4648ed359bbcc6ac7
i believe this may be more relevant to compare. The benchmark code here include a number of branches (
if statements
), which in themselves may be expensive (if predicted wrong), or at least expensive enough to affect the results.