Created
February 29, 2012 00:25
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まとりっくす3
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#include <Sprite.h> | |
#include <Matrix.h> | |
#include <TimerOne.h> | |
Matrix mtx = Martix(10, 12, 11); | |
Sprite tsuku = Sprite( | |
8, 7, | |
B01001000, | |
B01101110, | |
B10110100, | |
B00000000, | |
B11101100, | |
B01001100, | |
B11110110 | |
); | |
Sprite ba = Sprite( | |
8, 7, | |
B10001000, | |
B00111110, | |
B10101010, | |
B00111100, | |
B10110100, | |
B10101000, | |
B11010110 | |
); | |
int x = 0; | |
void setup() { | |
Timer1.initialize(); | |
Timer1.attachInterrupt(set_speed, 500000); | |
} | |
void loop() { | |
mtx.write(0-x, 0, tsuku); | |
mtx.write(8-x, 0, ba); | |
mtx.write(16-x, 0, tsuku); | |
delay(100); | |
} | |
void set_speed() { | |
sens = analogRead(0); | |
x = sens % 16; | |
} |
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