This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.
To capture the video (filesize: 19MB), using the free "QuickTime Player" application:
module MyApp | |
class Application < Rails::Application | |
if Rails.env == 'test' | |
require 'diagnostic' | |
config.middleware.use(MyApp::DiagnosticMiddleware) | |
end | |
end | |
end |
var parser = document.createElement('a'); | |
parser.href = "http://example.com:3000/pathname/?search=test#hash"; | |
parser.protocol; // => "http:" | |
parser.hostname; // => "example.com" | |
parser.port; // => "3000" | |
parser.pathname; // => "/pathname/" | |
parser.search; // => "?search=test" | |
parser.hash; // => "#hash" | |
parser.host; // => "example.com:3000" |
/**********************************************/ | |
/* | |
/* IR_Black Skin by Ben Truyman - 2011 | |
/* | |
/* Based on Todd Werth's IR_Black: | |
/* http://blog.toddwerth.com/entries/2 | |
/* | |
/* Inspired by Darcy Clarke's blog post: | |
/* http://darcyclarke.me/design/skin-your-chrome-inspector/ | |
/* |
# Support for Rspec / Capybara subdomain integration testing | |
# Make sure this file is required by spec_helper.rb | |
# (e.g. save as spec/support/subdomains.rb) | |
def switch_to_subdomain(subdomain) | |
# lvh.me always resolves to 127.0.0.1 | |
hostname = subdomain ? "#{subdomain}.lvh.me" : "lvh.me" | |
Capybara.app_host = "http://#{hostname}" | |
end |
protocol ArrayRepresentable { | |
typealias ArrayType | |
func toArray() -> ArrayType[] | |
} | |
extension Range : ArrayRepresentable { | |
func toArray() -> T[] { | |
return T[](self) | |
} |
class API::V1::BaseController < ApplicationController | |
skip_before_filter :verify_authenticity_token | |
before_filter :cors_preflight_check | |
after_filter :cors_set_access_control_headers | |
def cors_set_access_control_headers | |
headers['Access-Control-Allow-Origin'] = '*' | |
headers['Access-Control-Allow-Methods'] = 'POST, GET, PUT, DELETE, OPTIONS' |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Cannon : MonoBehaviour { | |
public GameObject projectile; //attach the projectile prefab here | |
public GameObject spawnpoint; //empty gameObject at position projectile should spawn | |
public float forceSpeed = 15f; | |
//SteamVR input |
# tested on macOS 10.12.4 | |
# based on https://elixirforum.com/t/how-to-change-a-phoenix-project-name-smoothly/1217/6 | |
# replace values as necessary | |
current_otp="hello_phoenix" | |
current_name="HelloPhoenix" | |
new_otp="" | |
new_name="" | |
git grep -l $current_otp | xargs sed -i '' -e 's/'$current_otp'/'$new_otp'/g' |
Cheat Sheets are greate but they are not a substitute for learning the framework and reading the documentation as we most certainly have not covered every potential example here. Please refer to the Rails Command Line Docs for more information.
You can get all of this information on the command line.
rails generate
with no generator name will output a list of all available generators and some information about global options.
rails generate GENERATOR --help
will list the options that can be passed to the specified generator.