Created
January 5, 2015 06:44
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STK patch for debugging Xbox 360 controller woes
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diff --git a/src/input/device_manager.cpp b/src/input/device_manager.cpp | |
index 2f884ad..755b81f 100644 | |
--- a/src/input/device_manager.cpp | |
+++ b/src/input/device_manager.cpp | |
@@ -184,14 +184,21 @@ void DeviceManager::setAssignMode(const PlayerAssignMode assignMode) | |
GamePadDevice* DeviceManager::getGamePadFromIrrID(const int id) | |
{ | |
const int count = m_gamepads.size(); | |
+ | |
+ Log::info("DeviceManager::getGamePadFromIrrID", "id = %i", id); | |
+ Log::info("DeviceManager::getGamePadFromIrrID", "m_gamepads.size = %i", count); | |
+ | |
for (int i = 0; i < count; i++) | |
{ | |
+ Log::info("DeviceManager::getGamePadFromIrrID", "in loop: iteration i = %i", i); | |
+ Log::info("DeviceManager::getGamePadFromIrrID", "in loop: m_gamepads[i].getIrrIndex() = %i", m_gamepads[i].getIrrIndex()); | |
if (m_gamepads[i].getIrrIndex()== id) | |
{ | |
- | |
+ Log::info("DeviceManager::getGamePadFromIrrID", "m_gamepads[i].getIrrIndex() = %i - MATCH", id); | |
return m_gamepads.get(i); | |
} | |
} | |
+ Log::info("DeviceManager::getGamePadFromIrrID", "returning NULL!"); | |
return NULL; | |
} // getGamePadFromIrrID |
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