Created
October 24, 2012 11:35
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オブジェクトに最寄りの頂点を返す #softimage
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def get_closest_point(geo, obj, near_by=1): | |
'''return geo's vertex, that located closest obj position''' | |
g = geo.ActivePrimitive.Geometry | |
os_pos = get_local_positon_on_another(obj, geo) | |
cs = g.GetClosestLocations([os_pos.X, os_pos.Y, os_pos.Z]) | |
pindex = g.GetPolygonIndexArray(cs)[0] | |
closest_polygon = g.Polygons(pindex) | |
t = [] | |
polygons = closest_polygon.NeighborPolygons(near_by) | |
for poly in polygons: | |
for p in poly.Points: | |
x = abs(os_pos.X - p.position.X) | |
y = abs(os_pos.Y - p.position.Y) | |
z = abs(os_pos.Z - p.position.Z) | |
sum = x + y + z | |
t.append((abs(sum), p)) | |
return min(t)[1] | |
def get_local_positon_on_another(obj, ano): | |
''' return another object's local position of obj. ''' | |
ano_trs = ano.Kinematics.Global.Transform | |
tmp = obj.Kinematics.Global.Transform | |
po_pos = XSIMath.CreateVector3(tmp.PosX, tmp.PosY, tmp.PosZ) | |
return XSIMath.MapWorldPositionToObjectSpace(ano_trs, po_pos) | |
def get_point_global_position(point): | |
''' return point(vertex)'s global positon. ''' | |
geo = point.Parent.Parent.Parent | |
geo_trs = geo.Kinematics.Global.Transform | |
return XSIMath.MapObjectPositionToWorldSpace(geo_trs, point.position) | |
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