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Tic-tac-toe game in Vanilla JS
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<!doctype html> | |
<head> | |
<style> | |
body { | |
font-family: 'Helvetica', sans-serif; | |
} | |
.board-cell { | |
border: 1px solid #666; | |
box-sizing: border-box; | |
display: inline-block; | |
font-size: 32px; | |
height: 100px; | |
line-height: 100px; | |
text-align: center; | |
width: 100px; | |
} | |
.board-cell .content { | |
display: inline-block; | |
vertical-align: middle; | |
} | |
</style> | |
</head> | |
<body> | |
<h1>Tic Tac Toe</h1> | |
<p>Current player turn: <span class="js-current-player"></span></p> | |
<div class="js-board"></div> | |
<button class="js-reset">Reset</button> | |
<script> | |
(() => { | |
function init () { | |
const DOM = { | |
$currentPlayer: document.querySelector('.js-current-player'), | |
$board: document.querySelector('.js-board'), | |
$resetButton: document.querySelector('.js-reset'), | |
}; | |
const SIZE = 3; | |
function initialState() { | |
return { | |
boardModel: Array(SIZE).fill(null).map(_ => Array(SIZE).fill(null)), | |
players: ['X', 'O'], | |
currentPlayer: 0, | |
gameEnded: false, | |
turn: 0, | |
}; | |
} | |
let state = initialState(); | |
function renderBoard() { | |
DOM.$currentPlayer.textContent = state.players[state.currentPlayer]; | |
// Assuming SIZE > 0. | |
DOM.$board.innerHTML = ''; | |
for (let i = 0; i < SIZE; i++) { | |
const $row = document.createElement('div'); | |
$row.classList.add('board-row'); | |
for (let j = 0; j < SIZE; j++) { | |
const $cell = document.createElement('div'); | |
$cell.classList.add('board-cell'); | |
$cell.setAttribute('data-i', i); | |
$cell.setAttribute('data-j', j); | |
const $content = document.createElement('span'); | |
$content.classList.add('content'); | |
$content.textContent = state.boardModel[i][j]; | |
$cell.appendChild($content); | |
$row.appendChild($cell); | |
} | |
DOM.$board.appendChild($row); | |
} | |
} | |
function checkWinning(board, player) { | |
// Check horizontal. | |
for (let i = 0; i < SIZE; i++) { | |
if (board[i].every(cell => cell === player)) { | |
return true; | |
} | |
} | |
// Check vertical. | |
for (let j = 0; j < SIZE; j++) { | |
let verticalAllPlayer = true; | |
for (let i = 0; i < SIZE; i++) { | |
if (board[i][j] !== player) { | |
verticalAllPlayer = false; | |
break; | |
} | |
} | |
if (verticalAllPlayer) { | |
return verticalAllPlayer; | |
} | |
} | |
// Check diagonal South-East. | |
let diagonalAllPlayer = true; | |
for (let i = 0; i < SIZE; i++) { | |
if (board[i][i] !== player) { | |
diagonalAllPlayer = false; | |
break; | |
} | |
} | |
if (diagonalAllPlayer) { | |
return diagonalAllPlayer; | |
} | |
// Check diagonal North-East. | |
diagonalAllPlayer = true; | |
for (let i = SIZE - 1, j = 0; i >= 0; i--, j++) { | |
if (board[i][j] !== player) { | |
diagonalAllPlayer = false; | |
break; | |
} | |
} | |
if (diagonalAllPlayer) { | |
return diagonalAllPlayer; | |
} | |
return false; | |
} | |
function attachEventListeners() { | |
DOM.$board.addEventListener('click', (event) => { | |
if (state.gameEnded) { | |
return; | |
} | |
if (!event.target.classList.contains('board-cell')) { | |
return; | |
} | |
const $cell = event.target; | |
const i = parseInt($cell.getAttribute('data-i'), 10); | |
const j = parseInt($cell.getAttribute('data-j'), 10); | |
if (state.boardModel[i][j] !== null) { | |
alert('Cell has already been taken!'); | |
return; | |
} | |
const player = state.players[state.currentPlayer]; | |
state.boardModel[i][j] = player; | |
const winningMove = checkWinning(state.boardModel, player); | |
state.turn++; | |
if (!winningMove) { | |
state.currentPlayer = (state.currentPlayer + 1) % 2; | |
renderBoard(); | |
if (state.turn === SIZE * SIZE) { | |
alert('It\'s a draw!'); | |
} | |
} else { | |
renderBoard(); | |
state.gameEnded = true; | |
alert(`Player ${player} wins!`); | |
} | |
}); | |
DOM.$resetButton.addEventListener('click', () => { | |
if (confirm('Start a new game?')) { | |
state = initialState(); | |
renderBoard(); | |
} | |
}); | |
} | |
renderBoard(); | |
attachEventListeners(); | |
} | |
document.addEventListener('DOMContentLoaded', init); | |
})(); | |
</script> | |
</body> | |
</html> |
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